Post Title Replies Category Last Reply Info
[0.915] Champion Traits Assessment: The Assassin
May 28, 2012
11 FE Beta
[9.12] Assassin demons on turn 35? Really?
Apr 30, 2012
12
40 FE Beta
[0.914 - SUGGESTION] Thoughts on the current Magic system and moving forward
May 13, 2012
123
55 FE Beta
[0.952] Starting Locations need help
Aug 31, 2012
4 FE Beta
[0.951] Feedback - UI and Polish
Aug 31, 2012
6 FE Beta
[0.95 - Suggestion] Improve Spell/Ability UI in Tactical Combat
Aug 18, 2012
3 FE Beta
[0.95][BUG] AI Logic Loop involving Outposts
Aug 18, 2012
0 FE Support
[0.915] Argument for Scaling Experience by Trained Unit Size
Jun 8, 2012
12
34 FE Beta
[0.915 - BUG] Guardian Wind still not working
Jun 6, 2012
1 FE Support
[0.915] Rant: City Debuff Spells
Jun 2, 2012
10 FE Beta
[0.915] Champion Traits Assessment: The Mage
May 31, 2012
11 FE Beta
[0.915] Champion Traits Assessment: The Governor
May 29, 2012
12
32 FE Beta
[0.915] Champion Traits Assessment: The Warrior
May 28, 2012
8 FE Beta
[0.915] Champion Traits Assessment: The Defender
May 29, 2012
14 FE Beta
[0.915] Champion Traits Assessment: Overview (Updated May 28th, 2012)
May 26, 2012
13 FE Beta
[0.915] Request for Champion level information
May 26, 2012
1 FE Beta
[0915] Question on Champion Traits
May 25, 2012
3 Fallen Enchantress
[0.914 - FEEDBACK] 15 more hours of playtime. Notes for the Devs.
May 19, 2012
5 FE Beta
Encumbrance Mod
May 17, 2012
8 FE Modding
Encumbrance Mod
May 17, 2012
0 FE Modding
[0.914] BUG - Throwing Knives on Groups not working
May 13, 2012
7 FE Beta
[0.913] Suggestion - Better Information on choices.
May 9, 2012
1 FE Beta
[0.913] BUG - Enemy Outposts in friendly ZoC
May 9, 2012
0 FE Beta
[Beta 3] Critique
Apr 22, 2012
1 FE Beta
[Beta 3] Starting Locations Still an Issue
Apr 21, 2012
11 FE Beta
[.86] Suggestion - More apparent land viability
Mar 14, 2012
13 FE Beta
[.86 - BUG] "Reprisal" champion ability game hang
Mar 4, 2012
2 FE Beta
[.86] Tactical AI suggestions - Melee and Ranged targeting
Mar 3, 2012
2 FE Beta
[.86 Suggestion] Limit the number of distinct armies per tile to one.
Feb 26, 2012
3 FE Beta
[Suggestions] A UI Tweak and a Unit Training Recommendation
Jan 24, 2012
0 Fallen Enchantress
[Gameplay - 1.1] Attacking "through" cities causes friendly and enemy armies to stack
Dec 16, 2010
0 War of Magic
[Balance] - Weapons and Armor - Units
Dec 13, 2010
21 War of Magic
Using Modified .XML files. Help please?
Dec 14, 2010
3 WOM Mods
Tactical Combat Spell Balance
Dec 12, 2010
12 War of Magic
Some thoughts going in to 1.1
Dec 12, 2010
6 War of Magic
[BUG - 1.09u] Units losing AP during combat
Dec 12, 2010
0 WOM Support
[1.09t] 3 Crashes and a Lockup
Dec 12, 2010
0 WOM Support
[1.09s] 3 Crashes and a Tactical Lockup
Dec 10, 2010
0 WOM Support
[1.09q] First Two Hours - Impressions
Dec 8, 2010
11 War of Magic
1.09p First two hours - General Impressions
Dec 4, 2010
18 War of Magic
[109q] Near Crash/Massive Stall -pop up windows
Dec 8, 2010
0 WOM Support
Thinking about single city stragegy and Essence.
Dec 6, 2010
3 WOM Ideas
[1.09p] Bug- Unable to "End Turn" beyond Winter 244
Dec 5, 2010
7 WOM Support
[1.09p] Bizarre CTD during load
Dec 4, 2010
5 WOM Support
[1.09p] Evaporating Sovereign
Dec 6, 2010
0 WOM Support
[1.09p] Captured Outpost-level cities not levelling up
Dec 4, 2010
3 WOM Support
"What can I do with this game"; Vol 1 - City Building
Nov 29, 2010
8 War of Magic
[Customization/ UI] City Build Screen needs some work yet
Nov 22, 2010
0 WOM Ideas
[Suggestion/Discussion] Damage Types and Resistances
Oct 6, 2010
4 WOM Ideas
[Suggestion] Ideas for shards in 1.1 Global Magic System
Sep 19, 2010
2 WOM Ideas
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