Suggestions first.
* Is it possible to have the build queue be drag-and-drop to reorder things quickly for a city if you need to? I went to war and needed to push back a building to move up a few archers. While it could have been as simple as dragging the icon and moving it back, it involved opening up a couple menus to get fixed.
* When trained units spawn, they do so outside the city that trained them while there is still plenty of room. When your kingdom is under attack, this can lead to having fewer defenders in the city than you anticipated if you get attacked at the same time as the trained unit finishes. Is it possible for the unit to actually spawn inside the city so that you can rush that last unit before a big fight and actually use it?
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Dear Stardock games team,
Thank you so very very much for Fallen Enchantress. I know that the whole team worked really hard at E:WoM, and you guys really took some lumps for its release state. It is obvious with the Beta state of Fallen Enchantress that you have really taken those lessons to heart, taken what was really wonderful about E:WoM and built E:FE around that core. It is slicker, sleeker, more solid, and it isn't even "out yet". Thank you for all your hard work on E:FE and dedication to us, your players. I look forward to really pulling apart FE in the coming months.