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Post Title Replies Category Last Reply Info
Asymmetric design and difficulty levels
Oct 3, 2014
2 Sorcerer King Discussion
[AI] AI should prefer unit enhancing enchantments in forts
Jul 4, 2013
1 Fallen Enchantress
[1.02][BUG] Capturing city in Shroud doesn't clear wildland
Nov 16, 2012
4 FE Support
What are the shard altar / shrine / temple bonuses
May 11, 2013
0 Fallen Enchantress
[.87][UI] Curse icon doesn't disappear when disenchanting it away
May 3, 2013
1 LH Support
[.87][AI] AI doesn't use berserk-ability for a second move
May 4, 2013
0 LH Support
[.85 BUG] Pathfinding problem with roads & river
Apr 27, 2013
6 LH Support
[.85 BUG] AI champion standing on a treasure chest
Apr 29, 2013
0 LH Support
[.85 BUG] Spellbook doesn't show all spells
Apr 27, 2013
5 LH Support
[.80 BUG] Path calculation sometimes off by one
Apr 26, 2013
0 LH Support
[1.02][BUG] Strategic wither cooldown doesn't work
Dec 5, 2012
2 FE Support
[1.02][BUG] Fracture reduces defense of defending unit too much
Dec 2, 2012
3 FE Support
[1.02][BUG] Assassin's blade quest bugs when blade equipped
Nov 21, 2012
0 FE Support
[98][BUG] Sovereign auto-casts a spell in beginning of combat
Sep 21, 2012
12 Fallen Enchantress
[0.95 UI] Merge redundant "you have found an item" dialog to the following one
Aug 16, 2012
4 FE Beta
LNQ
[UI] Usability suggestions for unit movement
Feb 26, 2012
0 FE Beta
[UI] Improvements sometimes in city build queue, sometimes not
Jan 27, 2012
0 FE Beta
[BUG] Clay quarry missing graphics & effect
Jan 20, 2012
3 FE Support
[UI Suggestion] Display multi-unit attack with a multiplier, not a sum
Jan 22, 2012
5 FE Beta
[Balance] Should regular unit leveling hit points be toned down?
Jan 21, 2012
1 FE Beta
[CRASH] 0.75 After hitting End Turn
Jan 21, 2012
0 FE Support
[UI Request] Scrollbar scroll improvements
Jan 21, 2012
1 FE Beta
Windows taskbar on screen left edge messes up graphics
Jan 19, 2012
3 FE Beta
I wish the AI will cope with player strategic magic
Oct 5, 2011
0 FE Wishlists
Any chance for an AI dev diary?
Jun 6, 2011
21 War of Magic
The Grand Demandobot AI Thread
Jan 27, 2011
123» Last
80 WOM Support
Command limit vs stack of doom
Feb 23, 2011
9 WOM Ideas
AI Demandobot status report 11th of Feb
Feb 11, 2011
13 WOM Support
[1.19a] CTD Moving around on strategic map
Feb 6, 2011
2 WOM Support
Location guardians - why they are a good idea
Nov 30, 2010
9 WOM Ideas
[REQUEST] Please explain how squad tactical combat works
Sep 3, 2010
123
53 War of Magic
[REQUEST] Show correct squad stats
Sep 6, 2010
3 WOM Ideas
How will the AI cope with player magic?
Jun 25, 2010
9 War of Magic
Spell request: Chaotic mutations
Jun 9, 2010
8 War of Magic
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