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A bit of modding advice
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1 |
LH Modding |
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How to link obsession with tech tree?
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1 |
LH Modding |
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Ensuring Sarog is present in my random maps
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9 |
LH Modding |
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Quick question - excluding items from goody huts
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2 |
LH Modding |
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Please help with a personal mod
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6 |
LH Modding |
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Please help with a personal mod
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0 |
LH Modding |
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Please help with a personal mod
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0 |
LH Modding |
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Replaying Jagged Alliance 2 :)
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2 |
PC Gaming |
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New Rig Configuration
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8 |
PC Gaming |
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First-Person RPG recommendations?
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21 |
PC Gaming |
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Brad? Derek? Anyone? Anyone? Bueler? Bueler?
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9 |
LH Support |
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1.3 ISSUE: Notification when neutral army enters your territory
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9 |
LH Support |
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CRITICAL (AND IMHO RELATIVELY EASY) FUNCTIONALITY REQUEST
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16 |
Legendary Heroes |
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MY PERSONAL BUILD: TOP 5 MOD TWEAKS FOR LH
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47 |
Legendary Heroes |
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How about dual-wield swords and daggers?
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14 |
LH Support |
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New armor opportunity and need :) - also, mod suggestion and proposal...
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4 |
Legendary Heroes |
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Hero traits
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4 |
Legendary Heroes |
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Champion Allegiance
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13 |
FE Modding |
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Changing tile yields ?
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1 |
FE Modding |
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[BUG][0.992] PERSISTENT - Reward from killing Dragons not given to the winning sovereign
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8 |
FE Support |
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[.952 Bug] Persistent: Wildlands don't clear when you've saved / reloaded after their quest has initiated
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6 |
FE Support |
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Another "thank you for the devs" - but for a completely different reason !
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5 |
Fallen Enchantress |
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[BUG][0.983] When champion or hero is attacked and wins, they cannot move for the turn even with remaining movement points
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7 |
FE Support |
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[BUG][0.983] PERSISTENT AND MAJOR: Auto-resolve use of spells and special abilities
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5 |
FE Support |
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My definitive BetaC game-friendliness issue and buglist
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7 |
FE Beta |
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[BUG][0.982] - HUGE, gamebreaking autoresolve bug
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13 |
FE Support |
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[0.981] Bug: gamebreaking autoresolve bug (repost)
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0 |
FE Support |
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[0.981] Bug/Graphics: white treetops
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3 |
FE Support |
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[0.981] Issue: can we have an option to attack heroes and not just recruit them?
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0 |
FE Support |
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[0981] Bugs and my Wishlist
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0 |
FE Support |
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[098] Possible bug: mite lairs are empty?
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9 |
FE Support |
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[.952 Bug] Waterfalls at the end of rivers are placed ABOVE the land square
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12 |
FE Support |
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General rant ...
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19 |
FE Beta |
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A simple, mod-based solution to the pioneer spam problem...
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3 |
Fallen Enchantress |
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[.952 Bug] Can no longer snake cities to rivers or forests and build piers, logging camps etc.
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12 |
FE Support |
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[.952] feature request : more, nastier, bigger beasties !!!
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2 |
FE Support |
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[.952 Issues / Suggestions] My current 5+5 wish list regarding Beta 5 / the final release
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5 |
FE Support |
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[.952 Bug] No more pedestrians or pedestrian option
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0 |
FE Support |
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A heartfelt thankyou and well done to all the Stardock team!
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14 |
Fallen Enchantress |
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A voice for randomness and challenge ...
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3 |
FE Beta |
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An idea for assassin champions...
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4 |
Fallen Enchantress |
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Critical Battle Improvement: Allow heroes to switch weapons mid-combat
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2 |
FE Beta |
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Underground / secondary map layers?
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4 |
Fallen Enchantress |
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Option to attack friendly champions instead of just recruiting them
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11 |
Fallen Enchantress |
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Small things to fix in patch 0.16 (persistent from previous games)
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1 |
Fallen Enchantress |
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You know what I love about a new patch release?...
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7 |
Fallen Enchantress |
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Proposal for town siege delays (to address the roaming marauder problem)
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20 |
Fallen Enchantress |
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How do I change the shop sale price multiplier for items?
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2 |
Fallen Enchantress |
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An idea for the random maps
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1 |
Fallen Enchantress |
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.90 CTD when creating world
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0 |
Fallen Enchantress |
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