Changing tile yields ?

Hi everyone,

Can somebody please help me with the exact changes needed to improve materials, grain and essence tile yields specifically for river / forest tiles?

I am interested in changing some of these settings in one of my own mods, but I'm having a hard type deciphering TerrainTypes.xml and understanding which variables to change...

Thank you in advance, INS

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Reply #1 Top

I could be wrong, but I think this is the area for the rivers that you want to modify to change tile yields. Similar spot for the forest files.

-<GameModifier InternalName="CityTileYield_River_Grain">

<ModType>Resource</ModType>

<Attribute>TileYieldGrain</Attribute>

<Value>1.5</Value>

<PerTurn>1</PerTurn>

</GameModifier>

-<GameModifier InternalName="CityTileYield_River_Materials">

<ModType>Resource</ModType>

<Attribute>TileYieldMaterials</Attribute>

<Value>1.5</Value>

<PerTurn>1</PerTurn>

</GameModifier>