|
[BUG] Fog of war only updates at your endpoint when you move
|
10 |
LH Support |
|
|
[BUG] Too many defenders spawnin + unable to move during siege (forced to autoresolve)
|
5 |
LH Support |
|
|
[BUG] Lightbringer summon's blinding effect on entry ignores immunities & has buggy desc
|
1 |
LH Support |
|
|
[BUG] Levelup requirements skipped (Another one)
|
2 |
LH Support |
|
|
[BALANCE] Serious balance issue with Altar's rush ability + Horse & Spear units + The ability to act first in battle
|
5 |
LH Support |
|
|
[BUG] Tactical summons that have an area effect on spawning forced to cast next to enemies
|
0 |
LH Support |
|
|
First reactions: Super good (three small issues)
|
7 |
Legendary Heroes |
|
|
[BUG] The Shroud clearance message includes "string not found"
|
2 |
LH Support |
|
|
[BUG] Levelup requirements skipped
|
1 |
LH Support |
|
|
[Bug] AI doesn't pick (at least some) goodie huts
|
0 |
LH Support |
|
|
Fixing game strength indicators
|
0 |
Legendary Heroes |
|
|
[ISSUE] When in city view, you can't see the amount of materials / grains easily enough
|
0 |
Legendary Heroes |
|
|
[Question] What is the best / most modular way of changing building effects?
|
5 |
FE Modding |
|
|
[0.95] UI Suggestions: Bigger End Turn button, Smarter unit cycling and Use button when picking up treasure
|
1 |
FE Beta |
|
|
[0.95] Rename grain to soil
|
35 |
FE Beta |
|
|
[0.95] Serious problem with new building system - you still want to reach a river / forest but have to rely on autoplacement
|
23 |
FE Beta |
|
|
[0.95] Alt-tabbing sometimes works, sometimes doesn't
|
1 |
FE Beta |
|
|
[0.95] Your own units should have some kind of a highlight in normal view
|
1 |
FE Beta |
|
|
[0.95][UI] Tooltips on squares with both monster and a point of interest should show both, not just the monster
|
0 |
FE Beta |
|
|
[0.95] [BUG] Bad loading behavior: All the resource tiles that I found before saving are not shown in the fog of war after load
|
0 |
FE Beta |
|
|
[0.95] Impressions, quite positive
|
2 |
FE Beta |
|
|
[0.95] The thing I love to hate most about FE: The treasure sound effect - now playing when you found a city, too (solution included this time)
|
0 |
FE Beta |
|
|
[0.95] Either Clerics don't do what Derek listed in Changelog OR the tooltips need improvement
|
2 |
FE Beta |
|
|
[0.95] Starting to build a logging camp and cancelling destroys the forest, which is an unfair loss to a city (especially with autoplacement)
|
0 |
FE Beta |
|
|
Discussion on cloth map unit models
|
14 |
FE Beta |
|
|
[UI] Items shown in the goodie message window should show their stats on mouseover in a tooltip.
|
0 |
FE Beta |
|
|
[UI] Goodie huts don't need to pause the game
|
0 |
FE Beta |
|
|
[UI] Goodie huts require one click too much
|
0 |
FE Beta |
|
|
Is the custom unit design system really that good of an idea?
|
34 |
Fallen Enchantress |
|
|
[UI Problem] No clear popup when city Queue becomes empty
|
0 |
FE Beta |
|
|
[UI] Tactical battle: Wildland Boss tile problem
|
0 |
FE Beta |
|
|
[Comment] I don't like the building placement system
|
67 |
FE Beta |
|
|
[Balance] Maul is overpowered
|
18 |
FE Beta |
|
|
[Issue] Not enough guidance in empire building
|
7 |
FE Beta |
|
|
[UI Issue] Information required after clearing wildlands
|
2 |
FE Beta |
|
|
[Issue] Pathfinding needs improvement
|
1 |
FE Beta |
|
|
[UI Issue] Abilities like Double Strike don't say how often they can be used
|
1 |
FE Support |
|
|
[Possible Bug] Able to use Double Strike a second time after bieng Dazed
|
1 |
FE Support |
|
|
[Bug] When summoning sand golems to an army that they won't fit in, they get hidden in the same tile
|
0 |
FE Support |
|
|
[Bug] Health bars aren't updated in certain occasions (shrill shield, health potion etc)
|
0 |
FE Support |
|
|
Unable to download
|
5 |
FE Support |
|
|
Nine days
|
21 |
FE Beta |
|
|
How to add stats tracking to newsletters
|
0 |
Personal Computing |
|
|
Last post info bug
|
47 |
Forum Issues |
|
|
[Spell Idea] Metamorphosis (allows to re-roll traits)
|
1 |
Fallen Enchantress |
|
|
Lore question: Will we have the same kingdoms in FE as in WoM?
|
11 |
Fallen Enchantress |
|
|
Idea for tactical battle formations that came to my mind
|
3 |
War of Magic |
|
|
Why not just get rid of tactical combat in WoM?
|
30 |
War of Magic |
|
|
Being able to build farms only on fertile land no longer makes sense
|
13 |
War of Magic |
|
|
[eLIB] Spell Particle Effects (video included)
|
6 |
WOM Mods |
|