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Post Title Replies Category Last Reply Info
Panthers need to be viewed as more dangerous than they are.
Oct 25, 2012
1 Fallen Enchantress
Change idea for injuries for a 1.1 expansion
Oct 19, 2012
10 FE Beta
Is the game chugging more for some of you guys, and why?
Oct 16, 2012
6 FE Beta
.99 crash reports
Oct 16, 2012
22 FE Beta
Minor Bug- adept's robe removes leather greaves.
Oct 16, 2012
3 FE Beta
Semi-Modding related question about promotons.
Oct 15, 2012
6 FE Beta
Road Building needs to be a toggle on/off.
Oct 9, 2012
3 FE Beta
[AI issue] I never see Karavox try to steal units
Oct 4, 2012
0 FE Beta
Are the upgradable outposts fun? Suggested balance/funfactor change
Sep 30, 2012
6 FE Beta
Weapons choices and shards.
Sep 30, 2012
1 FE Beta
[Balance] Recruited monsters need to be major threats.
Sep 30, 2012
10 FE Beta
Balance/Oversight issues with the Spiders
Sep 29, 2012
0 FE Beta
XML tag ideas for things not in the game but people might want to mod in.
Sep 20, 2012
3 FE Beta
Flavor suggestion for betrayer factions.
Sep 12, 2012
0 FE Beta
Opinion and suggestions on balance and heroes:
Sep 6, 2012
8 FE Beta
Suggested Init change for weapons:
Aug 27, 2012
13 FE Beta
[AI issue] When auto-tacticaling reminds you of a clunky PS2 RPG...
Sep 6, 2012
2 FE Beta
Suggestion: outpost upgrading
Sep 6, 2012
0 FE Beta
[suggestion] Shards and upgrading
Sep 6, 2012
0 FE Beta
[Balance suggest] Resolm needs some late-game shard monsters
Aug 29, 2012
25 FE Beta
[Bug?] Interesting- Sovereign suicide ends game.
Sep 3, 2012
1 FE Beta
[Crash] [.952]
Sep 3, 2012
0 FE Beta
[.915] Master Scouts seems really powerful
May 24, 2012
23 FE Beta
.952 Played through to a quest victory- some balance impressions and one suggestion
Sep 2, 2012
1 FE Beta
[.95] Life/death shards and flipping outposts
Aug 21, 2012
4 FE Support
Governers need to gain XP for governing.
Aug 20, 2012
12
40 FE Beta
[BUG] Heal tooltip showing healing 12 pts when I can only heal 8.
Aug 19, 2012
1 FE Support
Game hung here.
Aug 20, 2012
0 FE Support
[Peformance Issue] Ariane - combat animation very slow.
Aug 18, 2012
0 FE Beta
[glitch] Heals still don't show up on unit health bars immediately.
Aug 17, 2012
1 FE Beta
Valve just did something really evil- mandatory binding arbitration
Jul 31, 2012
123
70 PC Gaming
Installation issues- solved but may want a failsafe.
Aug 16, 2012
0 FE Beta
[Balance] Should broken spirit sovereign be able to use their unique abilities/ influence amounts.
May 29, 2012
1 FE Beta
[.915][Bug] Drain Life in tactical battles heals opponent and caster
May 29, 2012
0 FE Beta
Binding with Kingdoms and Custom Soovereigns
May 27, 2012
0 FE Beta
How is the AI getting so many champions early on?
May 23, 2012
1 FE Beta
Death Ward might have some bugs.
May 20, 2012
0 FE Beta
Idea on razing and sieging.
May 17, 2012
0 FE Beta
[Bug] Pathing/movement issues
Apr 22, 2012
4 FE Beta
Outpost Life/Death shard big.
May 8, 2012
6 FE Beta
Is anyone else getting a "ghost unit" bug
May 6, 2012
1 FE Beta
Rethinking the paths.
May 6, 2012
2 FE Beta
[AI] AI doesn't seem to take into account city captures immediately
May 5, 2012
0 FE Beta
Question to Devs- the 2 missing factions/sovereigns
May 5, 2012
0 Fallen Enchantress
Two Minor Bugs
Apr 24, 2012
1 FE Beta
Rare footage of Brad thinking up new ideas...
Apr 24, 2012
3 Everything Else
Should wildlands guardians be weakened?
Apr 22, 2012
13 FE Beta
[AI Bug] Monsters not targeting other AI players, being super-aggressive on players.
Apr 22, 2012
8 FE Beta
Suggestion- split AI bonuses and AI difficulty into two seperate options.
Apr 19, 2012
6 FE Beta
[.90][BUG] Tactical battle refuses to end when all enemy killed
Apr 19, 2012
0 FE Beta
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