Semi-Modding related question about promotons.

Curious on these things:

 

While I know promotions can have prerequisites, can they have multiple prerequisites?

 

Also, can skills be created to work only with a specific type of weapon (say axes only?)

 

 

4,806 views 6 replies
Reply #1 Top

Yes to the first one.   You would just add another <Prereq> tag after the first. 

Second.  I am not sure with one type,  but you could use UnitStat_Attack_Cutting (which would be all cutting weapons, includes swords and daggers not just axes )

Reply #2 Top

yes i made many skills work with weapons

it needs some work though

you need to add a hidden stat to that weapon for example

and then use it as prereq for the skill

 

using specific kind of dmg didnt seem to work properly last time i tried you get wierd results when adding cutting dmg to bows or maces etc

 

but you can discuss all this in the modding area :P

Reply #3 Top

Ugh why would you add cutting to bows?   They're piercing ... 

Yep.. wrong place to ask for modding help here
;P

 

 

Reply #4 Top

I think I can clear this up. A promoton is a positively charged subatomic particle that advertises itself as a negatively charged particle.

Reply #5 Top


seanw3 not only was that helpful, it was frightful.

Reply #6 Top

My idea was to make certain skills work with certain weapons, and only after certain promotions, and different for paths.

 

Got some ideas from a MUD I used to play.