They did come in abou twenty turns later
cugeldaclever
Take a look at the save game - you'll find a krax army with catapult up north. Take my main amrmy and have a battle with it Its a pretty obvious priority targget unless youy enjoy picking rocks out of your hair. Sooo have one of the trusty flak units target it. Surprise surprise - they'll gallup up to it, run their hands in awe over its smooyh mahogoney finish, and then gallup back to the
I'm a bit taken aback - I dont recall seeing this on the 982 balance list I looked a my first four figure group and thought - Now what? I tend to play a city-centric game - despite many saying this is not the optimal appraach Still I've enjoyed it up until now Sooo - A group is now 4 figures instead of five The next up is 5 figues instead of 7 </
just realized that the debug is no good - iposted another bug and overwrote the debug file most liikely
I have two in my territory I can raze them but not build and I am the right faction - They are at C-Bravo sight Savegame here https://dl.dropbox.com/u/109779367/wilding%20not%20buildable.EleSav debughere https://dl.dropbox.com/u/109779367/debug.err
I was trying to get out of another screen and may have clicked on it no lionger shows - just cities Reloaded and problem persists debug here https://dl.dropbox.com/u/109779367/debug.err save game here https://dl.dropbox.com/u/109779367/no%20unit%20dropdown.EleSav
Its up
Wondering - what are the cheat codes?
save game here https://dl.dropbox.com/u/109779367/debug2.EleSav debug here https://dl.dropbox.com/u/109779367/debug.err
lets try this again debug na - https://dl.dropbox.com/u/109779367/debug1.err save na https://dl.dropbox.com/u/109779367/debug%201.EleSav debug no na https://dl.dropbox.com/u/109779367/debug.err save no na <a href="https://d
here is a debug w na in effect https://www.dropbox.com/s/0tpkck3qnyowbvu/debug1.err?m save w na in effect https://www.dropbox.com/s/oj9e1h3a68qd2ot/debug%201.EleSav?m debug two turns later no na https://www.dropbox.com/s/oj9e1h3a6
think not, you are effectively boosting the AI's ability to pump out mage troops, also as I noted you can only sell to them when they have less than 50 crystals (or so). Sincerely ~ Kongdej Ythril may not be able to makes mages But they can make some very nivce guardian statues - You sell them the rope ....
I have downloaded and set-up dropbox and loaded debug and save game files into it It now asks me who I want to share it with What Now? Please advise - Thx
Thx - It gets worse I tried another custom race and didnt check "No Armour" However after researching leatherworking and trying to design a unit - it had the same problems Thx for the advice though Not comforting though - since most of this should have been caught at alpha or unit test levels
Hmmm, not such a bad option thinks I. I may have put maybe two tained units into chain Limited to leather - not such a bad option ... Well. Let me express my surprise when I tried to create my first trained unit - after resaerching leatherworking Helmet - check +2 Braces - check +2 Breastplate +4 - Nope Cloak - Nope Greaves - +2 - Check Still
So I just tried another game - this time as pure 981 with all all new map Ythril got out of the NA seven tunrs early
Yes - Thanks for the quick reply I just started a brand new game, plunked my sov into the settlement - and proceeded to hit enter until it grew into a town as I researched trading Sure enough I can build them I find it a bit disconcverting though, in that the game I used to report this was 980 and I was buiolding form turn 1 - onto a map I knew The towns were new - soooo - it seems that uprading
Merchant is there - no ptions formarket or merchantcross bazaar
The merchant has been built - so ption for market or merchantcross bazaar
Season 159 Na treaty in place w some 20 seasons to run Season 163 - no longer in effect - Ythril geting Hissy Overall very impressed - But to me this remains a major bug.
I just realized that I should clarify - all the other Lairs in the area are still populated - so It doesn't appear that an AI player has cleaned them out
Not Complaining - Repeat not Just down loaded 981 and took it for a test drive over a map that I had played in tghe previous version i.e. from a turn 1 to get a sense of feel I am very impressed, however I thought it odd that in about 30 turns I have come across two mite lairs w non of the little pests home nor even in sight I think this should be considered a feature
I seem to recall being able to cast this on mulitple heros before Bug? has happened in a couple of games and I have tried a number of varaints without success, eg hero in same army as sov with heal Don't appear to be any limitations in the text in Heirgamenon Waiting for a cooling off etc Nada