50/50 in current 1.7 game. Also the summoned fella is so lame, why even waste a turn? If it was a group with high dodge and init that would at least be a slight challenge. Also insta-summon death on death of Shaman means he dies as soon as he is summoned in most cases as I want that pesky shrinking/coal stones guy Dead! I want his Family Dead!! {ahem}