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Sending a fond farewell.
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5 |
PC Gaming |
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|
Really enjoying Lords of Xulima!
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3 |
PC Gaming |
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Sometimes when you take unit(s) out of a very full town garrison, they exist in two places at once. (Saves attached.)
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3 |
Sorcerer King Support |
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There isn't currently an achievement for winning as Tinkerer.
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2 |
Sorcerer King Support |
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May I suggest a "Sorcerer King Support" forum (perhaps under this one)?
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4 |
Sorcerer King |
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Bugs
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7 |
Sorcerer King Support |
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Why has my thread titled "Bugs" not in "My Posts"? It's in Subscriptions but not in "My Posts".
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0 |
Sorcerer King Discussion |
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Some attacks and spells (at least scrolls) can apply their effect even if they don't hit.
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0 |
Sorcerer King |
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Imperium Quest Possible Bug (SPOILERS)
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1 |
Sorcerer King Support |
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Serious Bug - When An Ogre with Crushing Blow is next to one of your units, it is allowed to attack any unit you've got.
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4 |
LH Support |
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Fighting against the world - Suggested New No Opponents Mode
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10 |
Legendary Heroes |
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Is it intended that all units in a stack need a movement penalty remover to get 1 movement point cost for heavy terrain?
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1 |
Sorcerer King Discussion |
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Bug: Game Didn't Finish After Killing SK
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5 |
Sorcerer King Support |
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Bug: Amulet of Sorcery (I think that's what it is) gives -130% Mana Usage, basically free Hypnotise, Blizzard, Fireball etc. =)
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2 |
Sorcerer King |
|
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Do people agree with any of these points regarding intangibles and randomness?
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14 |
Sorcerer King |
|
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Bug: With a unit selected, units received from minor factions can be received anywhere on the map.
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0 |
Sorcerer King |
|
|
Two suggestions for the moment. =)
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0 |
Sorcerer King |
|
|
Is it intended that when a monster is on a shard, that you can't attack it?
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5 |
Sorcerer King Discussion |
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|
UnitStat_TacticalSpellManaCost_Multiplier Question.
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8 |
LH Modding |
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|
Big Bug - If You Have Resources Unfinished and a New City is assigned to them, they end up in limbo, in no City's queue.
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0 |
LH Support |
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|
For those new to LH mods, either download individual mods as in Reply #1, or a mod collection. Mod collection instructions here.
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6 |
Legendary Heroes |
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|
Well that's it. Loss By Conquest on same turn (must have been Spell of Making cast by a hidden player).
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3 |
Legendary Heroes |
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Two games in a row - Spell of Making Disabled but AI still casts it.
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3 |
Legendary Heroes |
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Can you cancel Spell of Making Timer as soon as the AI Sov is killed?
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2 |
Legendary Heroes |
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|
[eMODs] I Need To Move (Compatible with all LH versions) and No XP Split for Quest and Event Heroes (Compatible with LH 1.7) - NOTE: NO LONGER UPDATED
|
75 |
LH Modding |
|
|
Getting back the menu bar in Task Manager, Windows 7 Pro.
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6 |
Personal Computing |
|
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HOMM2 open source mod project - new features, later features, more to come!
|
40 |
PC Gaming |
|
|
Two RPG Gamersgate Keys To Give Away.
|
7 |
PC Gaming |
|
|
What do people think about a mod to core files that has one +10% tech (once only) and then a repeatable +1% or 1.5% tech (infinite)?
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7 |
Legendary Heroes |
|
|
[Feature Request] Requirements for Using (Strategic and/or Tactical) One-Use Items, including Allegiance, Tech, Global Resource Value, Player Skill, Unit Skill, Unit Unitstat.
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12 |
LH Support |
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Two 20% Accuracy Boosts Only: Is there a way to overwrite core techs, or do you need to modify core files?
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2 |
LH Modding |
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[Suggestion] Message when an AI player kills special powerful event monsters.
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2 |
LH Support |
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[1.40 Bug] Killed Vetrar in his territory, and maybe a save/load in between, and no unlock.
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0 |
LH Support |
|
|
DLC_03 Loot Pack Bug - Enzo's Knife doesn't appear to subtract 1 Armor per hit
|
4 |
LH Support |
|
|
[Undead DLC Bug] Units file for undead faction downloaded from Steam with an "a" as first letter, possibly preventing the faction from setting up properly.
|
3 |
LH Support |
|
|
A few bugs/issues with Dead World DLC - please fix or address.
|
2 |
LH Support |
|
|
[Related to Dead World DLC] Where are the garrison troops defined?
|
2 |
LH Support |
|
|
Attn: Frogboy/Derek - Is there any way to add a AbilityBonusOption (ie. trait) via a Spell or Improvement?
|
9 |
LH Support |
|
|
Attn: Elemental Devs (If Not Already Done) Simple Feature, Fantastic Functionality - Spells/Items/Improvements that give Player Traits.
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0 |
LH Support |
|
|
[Suggestion] _REDEFINE
|
0 |
LH Support |
|
|
What is the default starting food per grain?
|
6 |
Legendary Heroes |
|
|
Changeable Thread.
|
12 |
LH Modding |
|
|
I suggest Stardock add 19+ items to the loot pack, including some unit design items, and rework Blood God armor.
|
42 |
Legendary Heroes |
|
|
Loot Pack DLC Disable Bunny Slippers and Giant Lollipop - latest version 1.0c available at Nexus
|
8 |
Legendary Heroes |
|
|
Just where do you click to scroll down for a Path that doesn't have a custom Window?
|
1 |
Legendary Heroes |
|
|
Which is the mod that reduces City Training Enchantments to a fixed value?
|
0 |
LH Modding |
|
|
I have been using an old custom Sov file with 75 Accuracy, now Sovs (and champs) start with 80 accuracy. ;-)
|
0 |
Legendary Heroes |
|
|
[Suggestion] Ability To Check For Item or Resource Without Taking It Away
|
0 |
Legendary Heroes |
|
|
[Suggestion] Conditional Ability To Give Certain Traits/Stats As A Result Of Quests.
|
0 |
Legendary Heroes |
|
|
[Suggestion] Ability to Check For any Race/Allegiance/Traits/Stats/Class of Sov/Civ/Army Leader Champ or Any Champ In Army.
|
0 |
Legendary Heroes |
|