Good evening, there is a graphic problem - the clothes on the characters are not displayed properly.
Read more: I'm not an expert, but it looks like this - it feels like there is a basis of the character, his skeleton. This skeleton displays, in particular, a shirt. And this skeleton has its own idle animation.
The second layer of clothing has a different animation, which is not properly superimposed on the character and we see what we see in the screenshots.
The third layer is the animation of weapons and objects in the hands - they also work only occasionally, and the problem of the animation curve is also present in the animation of small characters in buildings - I checked this in the game editor.
Most often it turns out something like a T-pose, but I would say that there is a lack of synchronization and the loss of some animation axes, just because the T-pose in its pure form does not look like that.
Thank you for your future support.