In comparison, 'Merchant IV' provides +5 gildar/season while the ultimate 'Wealth' perk provides +500 gildar - it takes 100 turns, three times as much as with Innovation, for the gradual perk version to overtake the ultimate perk.
Sorry, Merchant IV is +5 gildar per season, but you do have in the mix Merchant I, II, and III. Thus, you actually get 2 + 3 + 4 +5 = 14 Gildar per season not +5 gildar per season. So, in 36 seasons you will be over 500 Gildar. In comparison to the lore abilitiy Lore I, II and III. So, really 1 + 2 + 3 = 6 and so in 17 seasons on will receive that +100 research.
Thus, instead of taking 3 times as long, it is really more along the lines of 2 times as much. Makes you conclusion at the end more reasonable. But I will disagree with it not being worth while.... +100 research is a really useful amount of research even late game. The +500 gildar, doesn't see better than the +100 research that one gets, given how much is 100 resarch worth? 500 gildar? Or is it you feel that 200 research is worth 500 gildar? A 2 to 5 ratio...
I don't think boosting inovation is really a way to go on this trait.