Removing the XP-split again would be the most terrible thing they could do to this game. It would reduce a level of strategy regarding heroes and also open up for unfun exploits again, pluss making units once again useless.[/quote]
When it comes to money and upkeep. I think some people here have just become to used to a playstyle where they dont need to worry about money, going none or low taxes forever and waiting forever to build out the economy..... Finally we have got more depth into this and I'm very satisfied with how this game now gives me alot more hard and meaningfull decissions to make.
1. I disagree.... It would open up new levels of strategy for a LOT of people who don't use them now like me.
Like what? Non-brainer Place Your second hero in the start army together With Soveriegn, instead of this having a trade-off? Non brainer placing every New hero together With sovereing in Your best army going vs tough Creatures for massive experience and fast Level ups? Just naming a few "fantastic" New strategies for you.
2. There is no such thing as "unfun exploits" in a SINGLE player game. if you like it you do it . If you don't , you won't.
Well. I use more then one hero in my army from time to time. It depends on the tasks Ahead, and if I want to help leveling up a weak hero, or if it's early game and I just need that extra unit. If XP-split was taken away, the strategy of choosing when and not fight together With Your heroes would lack the substance of trade-offs, and that would be UNFUN! There is no can choose not to be affected of it in a singleplayer game. That's nothing less then pure nonsense, sir.
3. To some like myself , units will aiways be useless.
Units are not useless in Legendary Heroes. Perhaps you dislike units in general, but they are in the game and they want to design a game where they aren't useless. Removing XP-split would have many effects, one of them is making units alot less important.
4. That's the thing about variety , there is more then ONE way.
5. I disagree... It is less deeper with less choise.
(4/5): It's by design that you have to depend on units, especially early game. That's to secure more variety in strategy then a non-brainer stack as many heroes together as possible. At least you need units to help Level up Your heroes. If Your startegy is to build a strong heroes only army, you will have to work harder for it now With long term planning; that's strategy.
6. I agree... You are very satisfied.
This reminds me of the MAYOR of NEW YORK CITY..... He wanted to BAN LARGE size soda cups for the good of eveyone's health. And taking AWAY your freedom of CHOISE to partisapate in a LEGAL activity.
Freedom is not the same as claiming the right being God allmighty. That you can do whatever you like without consequence (like for instance stacking heroes With no XP penalty) or trade offs is bad game design. Talking about freedom of choice in this regard is far off.