So I played through most of an easy game as Altar, during which I designed a spear cavalry unit I called "Lancers." Lo and behold, Altar is building them in the next game I play (I'm not looking forward to facing this unit...).
On the one hand, I think this is pretty cool. On the other, what if, in a sheer glut of metal and minerals, I design a fully tricked-out armored knight as Tarth? It doesn't really fit with the sort of lean, horse-archer-y aesthetic that is, I am happy to say, sort of coming through in the game. So what do people think-- is it more important that we, the players, get a taste of our own medicine, or that the flavor of the AI factions is preserved when we play against them?