Brad - same game as above. Note Kraxis sovereign suicide plunge into my kingdom despite an overwhelming advantage in FP, military technology, and unit quantity.
Please gear the sovereigns, spouses, and champions. Please also review their suicidal tendencies. It would also be nice to not have an entire empire/kingdom disappear if the sov does commit suicide. Just bringing this to your attention to constructively criticize in efforts to make the game better. Many thanks for you and your team's efforts!
[Edit] Brad - just some additional color around this situation. Kraxis had the edge to actually defeat me if they became agressive and force magnified. If you look at the quantity of units across their cities, they could have created a max stack (maybe even two) and invade. I was actually waiting for them to do that (hoping the AI would) - it could have caused me serious trouble. I would have had to get creative in tactical combat (i.e. use the fences in city tactical to allow only 1-2 of their units to attack at a time) and that still might not have gone my way. But instead their sovereign decided to stick his neck out.
- Gear heroes
- Eliminate suicide
- Force magnify
Those three things above could have caused a loss or at least grinding retreat. Thanks!
Also - if it helps, I personally use the following logic for kingdom defense:
- Always one unit defending a city - "safe" cities don't need massive stacks defending them
- If on the perimeter (monster or faction invasion), minimum two units (preferably a tank and a melee/range)
- If at war, stacking additional units on the fronts (redeploy units from safe cities to the perimeter/fronts
- The goal is to civilize the land and eliminate the length of perimeters so units can force magnify on fronts