We, in the modding community, need the ability to disable or completely remove default Elemental objects, such as world resources, local resources, etc. Currently, there is no method to disable (remove) a Ventri Ore Mine or a Fertile Land, for example other than removing the default XML files, which is obviously not a good idea.
Mods and conversions do need the ability to completely disable the core objects in the game rather than being forced to work around or in conjunction with them.