It is this type of issue that makes the game feel like it was rushed, simply because these very tools exist in previous Stardock games. Unit creation was a HUGE part of GC2, and they do it so beautifully, both with the user-created content and the auto-create ships. I think that is one of the reasons why I am bothered by the way Elemental does things also... I have experienced something I consider much better and cleaner from the same development company who made this game. It makes me wonder if people testing the game asked that the system be changed, or if the people who designed that part of GC2 no longer work for Stardock, or ... something else perhaps.
Perhaps this is not a huge issue, but it is one of many smaller issues where Elemental does not live up to its own predecessors in certain areas of excellence and quality.