Ok I have been playing a game tonight and having a pretty good time, I thought I would put down some thoughts that may or may not be helpful.
I am using the mod on here that replaces the spells graphics and has bug fixes.
I'm going to use point form for ease of viewing.
OVERLAND MAP:
-I noticed as the game went on, tons and tons of monsters spawned around, mostly standing and doing nothing.
-I conquered a independant faction and got with it an ogre spawn paint, however aparently my faction can't use them. I didn't like this mechanic, I think any think you can produce as in allies you should be able to use regardless of faction(for fun reasons, not so much realism)
-actual combat strength of enemies you fight really means nothing as it seems I can beat monsters way above my level.(this is a balance issue)
TACTICAL BATTLES:
-Need to move to a initiative based movement instead of one side move one defends. Makes it really easy to explaoit the AI.
-RESISTANCES are needed, I can literaly wipe out large armies with a fireball spell and a shard.
- Ranges need to be looked at, this makes archers insanely powerful.
it has been stated that combat is being looked at and I hope these three things get looked at.
CITY BUILDING
-This was smooth, however it was hard to see what the city was producing.
Overall, alot of fun, not alot of challende from the AI...did have a great battle where they outnumbered me quite a bit but it came down with me having one guy left at the end of the battle.
Hope this helps.