Okay, so a Banished one (and that final enemy Sovereign as well, apparently) can cast a spell that damages all enemy units.
As far as I can tell ... maybe its "supposed" to be randomized. However, what it actually does is always deal exactly 10 HP damage to every enemy unit.
That, as far as I can tell, makes it unwinnable other than with autoresolve (because the enemy sov regains mana every COMBAT turn)
I mean, if the "kill all ur doodz" spell was just a one-time thing, then I could sacrifice a small army to get ready for the main crew. However, with mana regenerating during battle AND the spell only costing 3 mana, it seems like a bit of overkill to me.
Also, Fireball, Arcane Arrow, and Lightning Bolt = all the same spell, only Lightning bolt costs 3 mana instead of 2 for some random reason. Yep, they are all just 1-11, instead of for instance Lightning Bolt being 5-11.
and Infernal, misses 66% of the time making its AOE useless ... yea, I've never once hit more than one target with Infernal, which is over twice as expensive as Arcane Arrow.
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Now, on for displays. Say you have 5 units of "War Hammers". 1 unit is level 5 and the other 4 are level 3. If your scrolling your mouse across the unit list, sometimes they will all appear with the HP of a level 5, and sometimes they will all appear with the HP of a level 3. You have to click them individually to find out which is which.