Okay one of the things I enjoyed about Gal Civ 2 was the option to pick which party you want your race/faction to be geared towards. These parties in a way helped define your faction's play style. War Party for the warmongers out there and Technologist Party for the research junkies.
But considering that Elemental will have, YOU, the channeler be the absolute, unquestioned, ruler of your kingdom. Naturally, a democracy will probably not work in your favor. Why go through all the bureacracy just to invade your hated neighbors when you could just cut through all of the red tape and leave the middle man alone to twiddle his thumbs. In short, I personally feel that the party system won't work, setting wise anyway.
Historically, it was quite common for monarchs to have a group of trusted advisers, a Royal Council if you will, to help guide the empire to glory. What I'm suggesting is allowing we the players to choose from a list of unique individuals who give bonuses towards either military, social (taxes, city maintenance, people happiness and loyalty), commerce, foreign affairs (diplomacy and espionage), research, magic, or, maybe, heroes and beast. These characters would form up as your royal council members and help guide your priorities and make your faction all the more unique.
Balance Issues can be resolved by these methods. 1.) limited number of seats available to fill for the player. Thus forcing us to choose what we think is most important. 2.) Have a VERY large selection of canidates to choose. 3.) limit the potency of the canidates bonuses.
So.... What do you guys think?