Spawned from original discussion here.
Me, Varenius Silveric the Radiant of the Forest:I'm torn (as usual). I can see the addition of some great, really well-made races. This again brings me back to Dominions 3, where someone made two excellent mods - one adding pirate-like dwarves and the other adding an elven nation. But on the other hand, for every well-made, well-thought-out, fits-into-the-setting-like-a-glove, there's a goddamn hundred worthless, run-of-the-mill, let's-force-this-shit-in-there-like-a-monkey-through-a-keyhole
"yay I want elfeses!"-mods.
I can see the addition of an entire elven subrace. High Elves (WoWesque), Wood Elves (LotResque), Dark Elves (Forgotten Realms Drowesque), Dark Elves (Eberron Drowesque), Fel Elves/Blood Elves/Fey'ri (A mix of all at once). Add some nice interaction between all of them, and we have an entire new race. Of course, right now I'm just dreaming, but I can dream dammit!

And yes, I only now realized how incredibly off-topic this was!
The Landisaurus, horror of the ancient forests that sleeps:
I'm amused how you choose WoW as your model High elves, especially since Warcraft elves are kinda insane (at least since the sunwell was lost. That is also according to the lore of the game, I'm not sure if its actually played up at all after frozen throne in the not-books). When I think "High elves" I first think of warhammer (the people warcraft directly immitates, warcraft 2 tried to make sure they were different, but warcraft 3 turned right back around and headed straight back to direct-copy).
I always felt that the line between high elves and wood elves were made vague in LoTR. Like, I imagine wood elves having tree-based villages and such. The woodelves in LoTR had a castle, and for the most part (to me anyway) didn't seem much more 'in-tune with the wood' than the high elves were.
No, no, no. I said WoWesque. I really like(d) the WoW High Elves and the Blood Elves before all the faggotry that is now World of Warcraft. Warcraft was, for a long time, one of my absolute favourite settings, based almost solely around Warcraft and Warcraft II (the retcon-parade only started with WC3 and escallated from there on, the merry-go-'round haven't stopped yet).
Did you know that Blizzard originally wanted to make a Warhammer game, but ended up doing Warcraft: Orcs and Humans, instead? That's some interesting tidbit from the mists of time. I can't even find a semi-official source for it in this day and age, but I remember it from years upon years back.
Anyway, I was thinking of a distinctly elven subspecies (Just like the Fallen are originally human, so are the elves). They'd have all the basic elven attributes; Long life, lack of facial and body hair, pointed ears and a bad attitude. Their creational myth is up for grabs, or I could come up with something in a dedicated thread or another (edit: which would be this one). Now we're all off-topic and no-one seems to care, anyway. *cough* (edit: Not actually in this thread, but in the old one)
Hochalfar (High Elves) - Q'Darquin - Republic of Q'Darquin
Ljosalfar (Wood Elves) - El'Darquin - Theocracy of Sol'Arete
Feyalfar (Blood Elves) - Ri'Darquei - Empire of the Sun
Svartalfar (Dark Elves) - Sin'Darquin - Svartalfar Hegemony
Dunkelalfar (Feral Elves) - Son'Darque - Kratocracy of Darq
I'll do a writeup on each at a later date. I mostly wanted to write this down before I forgot.