Kongdej

Kongdej

Joined Member # 4590945
160 Posts 3,335 Replies 21,948 Reputation

Can you check if you turned "Smart Player Colors" on at some time? Cause they aren't really smart. Sincerely ~ Kongdej

2 Replies 2,223 Views

Hi there, you know how they decided to remove the attributes, I got a surprise for those who did not notice.... DADADADAAAA You Might not see it in the small text, sorry not sure what I am doing here, xD. Edit: Oh you can just click it still, all fine. Image Link, just in case: http://img269.im

2 Replies 2,018 Views

[quote who="Glowing_Ember" reply="2" id="3134699"] dodge on shields seem to be higher - dunno if it will be enough but it seems to work[/quote] Dodge works alot different now, so the dodge from shields means alot less versus maul. I used shields earlier to limit maul attacks to 2-3 before stopping. Sincerely ~ Kongdej

5 Replies 3,270 Views

Hi there, due to the revamp in how heroes worked due to the removal of attributes I wanna start a new discussion about how levelling and using feels Right Now!. in general the game feels slighty more empty for traits if you ask me, I end up getting the same 7 poked into my face all the time, and never want any of them :). I also feel there are less "viable choices" apart from the spell section of the level system, which seems more scarce for some reason, having a hard time to get

0 Replies 1,290 Views

[quote quoting="post"] - Lord Relias spent 100 turns on the same tile watching the sea[/quote] You wasn't told? Lord Relies was inspired by a great painter before the war, and have taken up the task of painting a panorama picture of the sea. Ok sorry for goofing :D. Agree on Most parts, I think Maul is "decent" except we lack the dodge we had before to counter the Maul effect, so the Maul attacks needs a new proper counter that is NOT blindness from DEATH magic.

5 Replies 3,270 Views

[quote who="Nathan E" reply="1" id="3134466"]I can build an entire unit having full armor but my magic casting heroes run around in hand-me-downs and junk I find laying around. [/quote] Yes, mine too! Sincerely ~ Kongdej

2 Replies 3,775 Views

One quick thought, have you make a custom faction using the altar race as race? It only puts in one of each sovereign, but if 2 are representing Altar, I guess the situation would occur. Sincerely ~ Kongdej

5 Replies 1,459 Views

Doesn't sound like a nice feature... Sounds like it would ruin the game, frankly. Sincerely ~ Kongdej

1 Replies 2,117 Views

Hi mate, since you are playing the tutorial, I suppose you haven't seen the dropbox idea they run with, to get the detailed crash report that the game creates during crashes, here is the link of what they wanna see. https://forums.elementalgame.com/415301 Good luck with fixing it, kind of the most annoying place for a game to crash is during the tutorial xD Ps. Nice of you to go that much into detail, thumbs up for th

1 Replies 17,912 Views

I have a problem with enchantments stopping having effect at random during gameplays, having to reenchant them (unit enchants) Have not figured out the reason yet, might be married to the save/load bug. Sincerely ~ Kongdej

1 Replies 884 Views

[quote who="Horemheb" reply="8" id="3134178"]Currently you should cast the spell as a strategic spell immediately before the battle and then dispel it immediately afterwards. This way you wont waste a turn casting, and the cost will be the same as casting in the tactical battle. Actually less if you happen to be Ironeer. Does not make sense to me.[/quote] I agree with this being silly, I do like the ability to cast it in tactical combat, that makes it available for champs in the defen

13 Replies 10,677 Views

I dont have this trouble, though I usually have killed the shrinked mob as the last monster. But I still get Experience, I do think this is what happened at the drake though (Shrink is so badass in 0.91 xD) Sincerely ~ Kongdej

2 Replies 3,858 Views

Hi there, I have been playing with amarrian blood since it gives a nice bonus to initiative at some point, except ofcourse I have not seen this effect take place whatsoever, so anyone else having this problem? Sincerely ~ Kongdej

0 Replies 1,302 Views

[quote quoting="post"] There are "two versions" of the same spell. A tactical stoneskin and a strategic stoneskin. When i cast stoneskin on the strategic map its a permanent buff with maintance, but if i cast stoneskin in a tactical battle its only for this battle. I think this is not an ideal... (i played with gilden) [/quote] How not so? I think this is fantastic. Sincerely ~ Kongdej

13 Replies 10,677 Views

It is in the magic research tree and is called "Heroes". It have 1 spell as prerequisite called "Exploration". Guess they forgot something :D Sincerely ~ Kongdej

3 Replies 3,970 Views

Hii there, I have tried to cast "Vatula's Dragon Slayer" at both the quest dragon and other dragonkin, but on each cast the tiny letters say "No Effect" and nothing happens except I wasted 22 mana. Sincerely ~ Kongdej

0 Replies 1,435 Views

Obviously your game have researched administration, so you should see less paperwork in the background, and much less stress during calculations! Congrats, your game is now lvl 2! Sincerely ~ Kongdej

1 Replies 6,555 Views

Oh update, might be because I ended turn or the city levelled up, Now I am able to build the Inn (ok meaby abit trigger happy on the bug report :0) So meaby it just need to update something which it does very slowly? Sincerely ~ Kongdej

1 Replies 1,079 Views

Hi there, captured one of magnars cities, which (ofcourse) did not have an "Inn" enhancement, but due to it being a magnar city I could not construct and Inn in the current city, while Most of my other cities have inns (and alot of other buildings). Sincerely ~ Kongdej

1 Replies 1,079 Views