Have problems with diplomacy too, tried to delete the screens folder but that did not help (crashed when starting diplomacy, no matter how I started the diplomacy) I am currently reinstalling the game to see if that helps :) Sincerely ~ Kongdej
Kongdej
[quote quoting="post"] 1) FARMER'S MARKET doesn't feel like a hard enough choice to make. Trading 1 food for 1 gildar is a choice I'd make any day unless I had a city that was hovering RIGHT on the next level and needed every scrap of food it could. Maybe change the -1 food/grain penalty to -5 food/grain or -10 food/grain. [/quote] Would make it totally useless compared to just taxing the population, the best tactic I have atm
Long post,>_ Hope it gets noticed, am getting a bit tired of huge posts though :) (Meaby some attention disorder building up in my system :)) Sincerely ~ Kongdej
[quote quoting="post"] From the start Gildens Sov. Markin has the Path of the warrior. And with lvl. 3 he can choose another path? So i can have the path of the warrior and for example the path of assasine? I don´t know, if this is how it is intended. I´m just confused. [/quote] I dont think he is supposed to, have seen the sovereign give my heroes "Path of the Warrior", "Merchant" and "Loremaster" at random, seen it at the choose sovereign screen, even
[quote who="ddd888" reply="2" id="3133132"]yeah they are very cool now, 30 hp i think when they kill means you cant take them down by brute numbers but need a good tank soaking dmg or heavy ranged dmg/spells i def like the new monsters and their skills as far as i saw, surely they added depth to the pve area[/quote] They did this in my version of 0.86 too Sincerely ~ Kongdej
Only problem I have seen is monsters from wildlands roaming out causing devastation in the world, but randomly ignoring half the stuff in theyre path, though only really had 1-2 games so far (and some test runs to check out how silly things worked together). Sincerely ~ Kongdej
[quote who="ddd888" reply="2" id="3133548"]well if you dont know what im talking about come back here once you find out in game [/quote] I was trying to ignore the post hoping it went away. Sincerely ~ Kongdej
[quote who="seanw3" reply="4" id="3133421"]Debut Video. Runs well with games and is free. [/quote] Tankz! :D sincerely ~ Kongdej
Hi there, have been playing the game for some time now and been noticing something when creating custom factions. When you create a faction with more than 4 traits/weaknesses it only shows the 4 first in this screen http://img85.imageshack.us/img85/4360/screenshottcu.png Sincerely ~ Kongdej
When I played 0.86 sometimes I saw scrap golems coming out of the water, etc. had to test it thoroughly as I was playing a tiny map, also seen scrap golems appear randomly at other times, so I think its a proper bug. Sincerely ~ Kongdej
[quote who="Glazunov1" reply="2" id="3133403"]Certainly. I'm referring to the Sorcery tech that opens access to a series of tomes. My apologies if I wasn't clear about this. Where I wrote "books," above, read "tomes."[/quote] Sorry if I was snappy, tried to make as nice a note as possible, took some time to look: http://imageshack.us/f/18/screenshothmp.png/ I think you unlocked them throu
[quote who="Rosco_P" reply="4" id="3133292"]Elemental: QWOP Edition.[/quote] ? what does that mean ? :) Sincerely ~ Kongdej
That movie is huge xD Nice update though. What are you using to make vids? :) Sincerely ~ Kongdej
Books? Are you talking about Principee's special ability to craft magical books of power to sell to her champions, after a certain tech has been gained?. If not, I am confused. So please take a moment to clarify :D Sincerely ~ Kongdej
To the Original Post. Fantastic work! I was going to try and poke around this, but these parts are cursed difficult to test around :) I think one thing you could do to help the computer play in combat is upgrade the AI, ATM I still think AI decisions are terrible. I think the auto resolve is outside the range of reason though, and with such poor autoresolve I would like to know the outcome beforehand :D Sincerely ~ Kongdej
[quote who="seanw3" reply="320" id="3133037"]Country-Fried Spam Necro.[/quote] Bad Flu Sincerely ~ Kongdej
[quote who="seanw3" reply="3" id="3132841"]In case anyone is wondering, pic 4 is a critique on the inability to defend cities against two level 5 heroes. [/quote] lol, I usually kill my first opponent with my sovereign alone :) Sincerely ~ Kongdej
Hm gotta test out how uneducated + scholars works, In my maths it would still give -1% research deducting 10% and adding 10% like that. Natural leader + cruel is rather a free pick no matter how you look at it :) also adds 1 strength, I think both should be mutually exclusive, but I have more thoughts on mutually exclusive coming up. Sincerely ~ Kongdej
I am experiencing this too, you can still change pose by clicking the blank images, you just have no idea what the heck you are doing :D. Sincerely ~ Kongdej
[quote who="seanw3" reply="1" id="3132879"]Iron and Crystal are now turn 0 unlocks. Getting Mining will unlock Gold Mine. It will also unlock Iron Works.[/quote] I think its fantastic! no longer does warfare factions have to get early mining :) Sincerely ~ Kongdej
[quote quoting="post"] Just that. It's easy enough to get the kingdom/empire benefits effects from the existing eight sovereigns, then note which one you want. But if you want to create your own character and decide to change the kingdom/empire later while designing a sovereign, as it stands now you don't know what benefits they'll get. You'll have to jump back to the eight sovereigns' screen, or make notes of those benefits before you move on. 
[quote who="Heavenfall" reply="4" id="3132238"]D'oh sorry, misread.[/quote] Well was just wondering, I thought u had some hightech mouse that I would have to acquire! :) Sincerely ~ Kongdej
Try re-download-able the game, a new patch of today is available (so Ive heard anyways). They changed a lot in the patch, and you might wanna... Uh... Reconsider your layout for ideas :) Sincerely ~ Kongdej
[quote who="Heavenfall" reply="2" id="3132160"]It's inconsistent, but it saves us a click. I like this better.[/quote] How does it save people a click by NOT putting in a cancel button? Sincerely ~ Kongdej
[quote who="Replicators" reply="6" id="3132154"]Further, I'd prefer if the outpost is to be upgraded, when the enemy attacks them successfully, they'd simply switch sides, rather than disappear. This not only makes more sense logically, but also make it far less annoying as the AI tends to backdoor a LOT! However, with the upgrades, a limited number of outposts will definitely be needed to be set, (distances between other outposts)[/quote] Capturing