StevenRLynchAbundanceThatIAM

StevenRLynchAbundanceThatIAM

Joined Member # 4149234
324 Posts 3,920 Replies 27,720 Reputation

I don't think one more main menu option would clutter up the screen that much. It would be just a "Hiergamenon" button, which would open the whole thing. And if they want to make it even more user-friendly, they have the option of calling it "Help" and only use the Hiergamenon word once you choose the Help option. This would help link the two words in gamers' minds without having to do much work.

13 Replies 11,824 Views

Maybe HP/Defense/Initiative/Fire Damage Bonus (whichever it is) = essence + (Fortress training level - 1). Anyway, I'm sure the Stardock team could explain it well. Having this feature just makes it a much tougher choice between Conclaves and Fortresses for high essence cities. And really, Fortresses should be the best at training very powerful military units, with or without magic help.

9 Replies 2,346 Views

Just a reminder: Juggernaut, Henchmen and other special unit traits get carried over when you change back to a regular army unit. Changing from the Special Unit to a Male or Female unit should always reset the traits that are active and special unit traits should not be available to regular army units! This is especially unbalancing when a regular unit can get +40 HP per member, or huge splash damage, when they are only balanced around single Juggernauts getting them. Essent

3 Replies 1,483 Views

So each City Unit Enchantment on a particular city that currently does +1 per essence (Aura of Grace, Aura of Might, Aura of Vitality, and Heart of Fire), Fortress Enchantments would add a +1 for each Training Level above 1 for each of these spells on the Fortress when the unit is trained. This would give a good reason to make a 2 or 3 base essence city into a Fortress, as if you're training level is 3 or 4, that's an extra +2 or +3 to the City Unit Enchantments which boost trai

9 Replies 2,346 Views

Because the Norton program itself considers anything unknown as unsafe. It is as simple (and stupid) as that. Honestly, I would never trust a program that simply classifies anything it doesn't know as unsafe. What are whitelists and blacklists for? Anything that is not on a blacklist and not on a whitelist should not be automatically classified as unsafe, and should definitely not be deleted automatically with no option to keep. :-(

6 Replies 5,473 Views

Will there be any changes between this and the last beta build before it is released on Monday? I very much hope so. And what do you mean by "You need to build militia now"? Do you mean troops, or do you mean cities will have no inbuilt defenders? I hope it's the former.

37 Replies 65,458 Views

What about when you get Master Scouts when you don't have Tarth blood? I don't think it is related to Tarth blood currently. I think it is most likely that they were Wildland denizens. They are immune to Tarth's unit attack immunity. ;-)

5 Replies 2,824 Views