Yeah, good point. I guess I got the wrong idea from that discussion on what people were choosing for their cities. Though Fortresses were still a little underrepresented as choices I think.
StevenRLynchAbundanceThatIAM
I like these ideas.
As has been said, essential to fix!
Okay, I won't do that in future. However, I have replied to some 0.983 bug reports and suggestions that are from a few days back (up to page 5 of Recent Posts). Hopefully that will help. =) If you want, you could delete this thread.
Devs, can you fix this?
But there is a bug where you can contact a civ that is busy if at least one faction you can talk to, and then you use the arrows to go to that busy AI. Can you fix that (possibly by removing them from the arrow list when they are busy)?
Can this be fixed?
Easy fix, great benefit. Please do! =)
It must be setting the movement to 1, overriding other factors. Please fix. =)
It would be good if you fixed this. =)
This should be easily fixable. =)
Can you fix these?
Can these be fixed? Remember up to Challenging, toughest AI without cheating, that's what you said! Make it so! [e digicons]:D[/e]
Is this bug fixed?
Devs! Please place high priority on fixing this!
I agree. [e digicons]k1[/e] Devs, please put this one in!
Agreed. Good, simple, easy to implement idea. [e digicons]k1[/e]
Devs, could you implement some of these ideas?
Devs, could you fix this?
Devs, can you put this in?
There are currently some bugs that cause even armor that was set to not upgrade to upgrade when you upgrade your armor. When that is fixed, maybe they can add some or all of the above suggestions? Congrats on your very helpful first post! [e digicons]k1[/e] I agree, I have been through the downs and ups of Elemental and I'm very pleased with how FE has turned out. But I am still writing posts and encouraging others to talk about various ideas because now is the
Yes, they can read books, so I often give Life Adept and no other Adept traits to my Henchmen. If gildar is tight, it is better to choose more starting Adept traits, but they only offer one spell per level and they only go up to L3. It can get pretty expensive outfitting all those Henchmen with all the elemental books. =)
The reason I suggested special Essence bonuses for Towns and Fortresses is so that it is no longer an automatic choice of Conclave for primary 2 or 3 essence cities. Choices when there is no choice are boring. So why not add this idea for Fortresses, and some kind of Essence ability for Towns? I think it is a very simple change which would add the possibility of a difficult choice, when a high starting essence city could become a Town, Fortress or Conclave, and they could al