Yes, I like the idea of this. =) Best regards, Steven.
StevenRLynchAbundanceThatIAM
I agree with these points. Best regards, Steven.
I think this is a great idea. [e digicons]:thumbsup:[/e] Best regards, Steven.
Great idea. [e digicons]:thumbsup:[/e] Best regards, Steven.
I agree. While realism on its own is not the be all and end all, the different game elements do need to "gel", and that just can't happen fully if there are some really "strange" rules. =) What do other people think? Best regards, Steven.
If you are using Win 7 (Pro 32 bit), they should be in "C:\ProgramData\Stardock\Elemental War of Magic", where "C" is the drive letter of the drive Windows is installed on. Best regards, Steven.
Duplicate because of forum issue.
Or at least to the capital. I like how in Civ4 you can only get a global benefit of a resource if it is at least connected to your capital. Since Elemental is a kind of civilization-building game, I think it's reasonable that cities have to be joined - or as another suggestion, make a travelling time between them (or to the capital) before a newly created resource from a city is able to be used by other cities. =) What do you think, especially about the last idea?
Before I went to the Beta 3 forum, I accumulate 14 crashes. They are linked to in the [.805][Request] Please focus on stability first thread. I think they all relate to crashes from the reasons I talked about in my post in that thread. Best regards, Steven.
I'm getting a crash when loading a game about every three times I try to load a game. Sometimes when I try to run the game from Impulse it does not run. Also, if you could fix two things quickly it would be - 1. prevent the game from crashing when loading a saved game, and 2. give an option to load a saved game without having to quit. I've only had the game for less then a day and I'm already up to 92 Plays in Impulse, so those two issues reported in this thread are quite im
[quote who="LeBlaque" reply="11" id="2667882"]Although all of us have yet to see Beta 3, based on the Beta 3 Dev Journal, I have to absolutely concur with the OP that Essence is now broken.[/quote] Well, the main thing is that the game has to work well with all its elements working together to provide depth, continual interest and a variety of viable strategies. It's no good if essence does not mean much if you're not a heavy magic user, and i
I know it might be a bit early to tell, but if it proves shortly that some Sovereign types don't really use or require much essence at all, would there be enough time to change the way essence works so that it is an important factor in all types of Sovereigns, for example tying military elements and stats of Sovereigns to gathering and most effective use of essence? =) Best regards, Steven.
There are some spelling errors and the like. I think it would be well worth the investment of time and resources to polish up the web-site - so what looks like it will be a great game can be enjoyed by as many people as possible! And perhaps as importantly, have access to more modders. ;-) First impressions are very important, and perhaps the most "energy-efficient" way of beginning the process of gaining rapport, and starting any sort of professional/personal relati
Presuming they haven't sold out beforehand? Best regards, Steven.
When does the Beta 3 stop accepting new people (ie. do you have to have already pre-ordered before Beta 3 starts)? And is there one more beta entrance opportunity for Beta 4, or is Beta 3 the last entrance opportunity? Best regards, Steven.