StevenRLynchAbundanceThatIAM

StevenRLynchAbundanceThatIAM

Joined Member # 4149234
324 Posts 3,920 Replies 27,720 Reputation

They are in "C:\Users\*Username*\My Documents\My Games\FallenEnchantress\Saves". If you play in a standard account and then run using administrator privileges, then the Username will be that of the Admin account you used the password of (took me a while to realise that ;-)).

11 Replies 10,150 Views

Maybe you wanted random opponents? I'd like that option too. Now if only the savegames didn't mention all the sides still in the game...

1 Replies 2,097 Views

unacomn, you could say that it's cancer, but they might ask how can you still play computer games. ;-) :P

71 Replies 46,019 Views

Derek, would you be able to track the bug reports in FE Beta until most people have changed over? Otherwise, you'll miss an awful amount of bugs data, since as far as I can see almost all bugs have been reported in FE Beta forum.

7 Replies 5,530 Views

It may be to do with the threading. Maybe the multi-threading isn't finished and it crashes that way, so perhaps the game should not allow ending turn again for the five seconds or so it needs to finish what the AI is doing. Definitely crash logs will help a great deal.

23 Replies 9,096 Views

But having the full unassisted AI in difficulty levels normal and above is an option for the first patch. Whatever the AI we've got at a certain time, we've got to have a mode where the AI is playing the best it can at that time, without any bonuses. So we have a baseline, and we can hopefully help the unassisted AI gets better.

136 Replies 104,940 Views

I totally agree. Could you put it in the first patch to try it out? I think it would make a big difference to balance out heroes so you can't get full XP just be surviving a battle. Balance and simplicity are important. Balance by not giving full XP to all surviving winning units, and simplicity by simpling dividing the experience between all surviving winning units, so it's easy to understand and still allows units to get some experience for participating in a

136 Replies 104,940 Views

What I would like is the best, unaided (except perhaps from luck tweaks) on Normal Difficulty. If there are going to be any cut-down AIs, they should be reserved for difficulties lower than Normal Difficulty. The AI opponents should always press an advantage, and not leave an unguarded or weak city or output without attacking it. With regards to AI monsters, if they are encompassed in the player's territory they should attack mercilessly if they believe a city is weakly

7 Replies 5,236 Views

This is what Frogboy said about reloading save games and starting new games after starting the game for the first time: Frogboy's post If it applies to saving too, it even more needs to be fixed as soon as possible.

40 Replies 19,414 Views