pad152

pad152

Joined Member # 4130713
96 Posts 226 Replies 9,770 Reputation

There should be a building/tech that allows units to train/upgrade, other wize you just end up disbanding/deleting old unit types, which seems like a waste. Gameplay - Build peasants - Build foot soldiers - (disband/delete pesants) - Build basic knight - (disband/delete foot soldiers) wash, rinse, repeat!!! I was told before units don't gain experience, only champions, too bad, I would have liked to

18 Replies 65,982 Views

Agree the Magic should be broken down by area of magic. Book of Earth Magic - spell 1 - spell 2 etc. Book of Air Magic - spell 1 - spell 2 etc. In game when you look at a magic user you can't even tell what books of magic they have.

2 Replies 1,701 Views

One thing the game doesn't have is religion, I really like the way Empire of the Fading Suns, tried to handle this, each religion would ban technology (tied to buildings) and if you build it, they would send the equivalent of the Spanish Inquisition to your city and destroy the buildings. Early on Religion was a very powerful force and if you tried to interfere with them burning down your buildings they would declare war on you. If you befriend a religion (pay them lots of mone

50 Replies 142,949 Views

I've never known or heard of a case where someone got stoned on pot went home to get a gun, then went back to kill some one, yet stories just like that one, seem to happen with alcohol. Some people just turn into mean drunks after a few drinks. Something like 96% of all spouse abuse involves alcohol. Then again, if Domino's or Pizzahut where ever allowed to deliver weed with pizza, the world as we know it, might come to a complete end! If you think people are lazy now, just wait until

248 Replies 893,085 Views

The beta's are a debug version that writes out all sort of stuff to the debug.err and generates dump/zip files, these slow things down, that said the game gets pretty sluggish around turn 300 or so.

8 Replies 6,395 Views

I would like to see the AI randomly pick one of the four areas of conquest, for each game restart, this would really add replay value because the AI would have a different goal in each game. In too many games the AI is either a single script or only has a single goal so it does the same thing in each in every game.

137 Replies 480,441 Views

This year in computer gaming seems to be nothing more than release of the clones and expansion packs, this is one of the few original games this year, the only other one I can think of is Distant Worlds.

37 Replies 21,820 Views

I like option A - Can't Build Unit. Why, because I don't want to end up with ten different versions of the same unit and I want the constant reminder that I need to find or get that resource back!

123 Replies 357,150 Views

[quote who="psychoravin" reply="1" id="2690266"]If you want GUILDS go play GUILD WARS online. ) hehe[/quote] No thanks, just another MMO for 5 year olds!

4 Replies 2,101 Views

I don't see guilds any more in the tech tree, gone or just disabled? I liked them and the unique units they provided, not sure what they were good for.

4 Replies 2,101 Views

Beta 3C V92 Bugs 1. Tactical combat sometimes gets stuck in loop, (Miss, 5) again and again during. 2. Research Breakthrough Screen - Arcane Mastery, Abby of Izil is shown twice. 3. The game becomes very sluggish after turn 300. Game Play 1. Sovereign can't use Solider Cloak? Would be nice to know this before purchasing, how about only show equipment the selected character can use when in a st

0 Replies 213 Views

[quote who="CariElf" reply="39" id="2688270"]pad152, does it only happen at startup, or does it happen during the game as well? [/quote] This was happening in game, about every 40 turns or so with version .91, version .92 fixed it.

108 Replies 334,272 Views

Not sure about duel wielding and the Action point system but, would like to have archers able to have a second weapon and be able to change weapons during tactical combat.

7 Replies 3,739 Views

Sorry to say but Beta 3-C is the buggiest version yet, the game just doesn't crash, just locks up my PC, requiring a power off/on reset.

108 Replies 334,272 Views

The biggest issue I have with Tactical Combat is, I don't know how many attack or moves each character has. I like the idea of action points Action Points - used to move, attack or save some for a counter attack. Example: 5 AC AC costs 2 AC to Attack (Weapon, Spell, or Ranged Weapon) (maybe each weapon or spell could have it's own AC rating) 2 AC to counter Attack 1 AC to move one hex (maybe different creatu

274 Replies 393,233 Views

I've had other Kingdom's influence take over resources inside my kingdom, so you need to maintain influence for your own cities or else. I like it, more ways to win/lose, using influence to take over other kingdom's resources.

7 Replies 6,269 Views