eaglejk

eaglejk

Joined Member # 3496219
50 Posts 23 Replies 257 Reputation

In above screen, The kingdom of Altar is shown two extra nation traits at start up. This bug is graficial only. The nation does not actually get the displayed extra trais. This bug is repeatable on my machine. How I got this bug: prep step: Create a custom sovern with 4 positive traits and 2 negative traits. I chose betrayers, binding, enchanters, heroric

0 Replies 1,034 Views

I started a quick game to take a look at the herigamenion and only played a few turns. I then went back to the main menu and started the process of a new game. I noticed that half of the soverns had extra lvl skills added including paths. Debug file: https://dl.dropbox.com/u/59805065/061012/debu

4 Replies 2,283 Views

Encumbrance is not the issue. I can individually select all the plate armor with the war hammer weapon on the horsey and have an encumbrance of 80. I also noticed that when my city is attacked, my militia choose the plain war hammer and no armor at all. I know that I played games in the past where I did not research weapon smithing and had the magic tech that gave the magic hammer. In those cases, my militia had the magic hammer. But i

3 Replies 2,430 Views

Attached is a save game where the top armor selected is leather with the auto armer select when their is chain and plate armor available. Also, the supplied units precreated maxed out their armor at leather as well. The selection chosen with the auto best available is picking wierd results even with weapons and armor. For example, between the mace +12 and the warhammer +11,-3 init, the warhammer is picked as the best wwapon. Also, 2 handed and 1

3 Replies 2,430 Views

Game crashes when clicking on the mini map after loading a saved game. I was able to get this crash repeatable. The key is to load a save file and get a graphic glith that will not show your map view boundry on the mini map. (The white parallogram). I then click on the mini map to zoom to a discovered portion of the map. The main map then turns black and crashes 10 to 40 seconds later. Attached is a save file that I was able to recreate this crash.

0 Replies 951 Views

I ran an experiment on this bug report. Enchantments on towns were not affected. The enchantments on the hero was. Also, the bug hits after the first turn. Edit: Regeneration works correctly. I regenerated the correct HP per turn after the glitch appeared. I am not able to test Nature's Cloak. I beleive that this glitch is affecting spells that change stats. All enchantments casted are displayed in the hero's detail page. &nbsp

5 Replies 2,623 Views

From your discription, your city is not getting to the correct size quick enough. Increase your growth rate in your city. Build some buildings that increase growth. You start with one building and another is achieved with the tech civics. You can also increase your prestige. Prestige also increases growth for your cities empire wide. Growth per city = Prestige / # of cities. Do note that with this equation, multiple cities will slow individua

8 Replies 7,273 Views

Your statement reminded me that when I started a new game, their is only a long wait. Once in the midgame, the game hangs. I can wait minutes for the bear to attack. If i try to click on the screen, FE's window goes black and I get a window message that the program is not responding. Edit: I was not having this issue in 0.77. The only diffrence in play was I am now playing a game on a large map. I played on medium or smaller

4 Replies 2,308 Views

[hangs][0.86] Game hangs when a bear attacks a warg riding chapion. I repeated it 4 times from the auto save. I have a chapion army in the most extreme North East ready to attack a bear. The chapion approches into the bears attack range using the double movement from inititive. Space after the first move and sheild stance after the second move. I then tried same senario without using the sheild stance. The game still hangs up.

4 Replies 2,308 Views

I have noticed that occasionly that I get white leaves in the stragic map. I seem to randomly get this grafical glitch. I am able to clear the glitch to normal veiw by zooming real close.

1 Replies 1,323 Views

Casting strategic spells with multiple casters creates too much map chaos. I suggest that the map does not move to the caster. 99% of the time, I already got the intended target on the screen. Let’s say that I want to cast “Pillar of Fire”, the following is the steps that happen. I first find the target that I want to hit in the screen. 99% of the time I decide to make a spell selection when I am centered above the inte

0 Replies 933 Views

I have the incorrect HUD icon for the drake lair. I have the HUD that states that I can build the resource, but I can not. Edit: I also see that the HUD on horses stays with the can build hud when the resource has already been built.

2 Replies 1,584 Views