The math in the tool tip is incorrect. [4 +1 = 6] Production is working correctly, the correct answer is 6. The tool tip is not noticing that there are two clay quarries hooked up. Also, the gilder tool tip has the same issue with multiple gold mines hooked up.
eaglejk
[crash][0.86] Crashed to desktop while presing enter for next turn http://dl.dropbox.com/u/59805065/030512/030512/debug.err http://dl.dropbox.com/u/59805065/030512/030512/FallenEnchantress0_86-2012-03-05T20-18-12-618.zip
Auto resolve combat uses up a turn of movement. If the battle is played out in tactical, no movement is used for the battle.
[bug][0.86] Unit creation with Auto weapon upgrade The auto weapon upgrade button for cutting weapons was not working. It is repeatable. I turned off FE and restarted the program and started a new campain as Capitar. Same issue. http://dl.dropbox.com/u/59805065/030512/debug.err
[bug][0.86] What monstor zone is this one? I came to a monster zone that has two gates with bones inbetween them. When I entered the zone, I received the movie for the Albeb, the large elemental worm and a landform that is a big cravise. I also am not able to walk up to the gates and activate the land. The one desert tile infront of the gates does not allow movement. I included a save the turn before I entered the zone. <a href="http://dl.dropbox.com/u/5980
http://dl.dropbox.com/u/59805065/030112/debug.err About half of the sovereigns in sovern selection have free paths. I breifly played the game for 15 min with some Ctrl N regeneration of the map. I exit back to the main screen and began a new game. I then see that the sovereigns picked up new abilities. If I close down FE all the way and restart it, the so
Crashed trying to dispell a spell. http://dl.dropbox.com/u/59805065/022912/FallenEnchantress0_86-2012-02-29T05-04-09-189.zip http://dl.dropbox.com/u/59805065/022912/debug.err
AI's pioneer armies are stuck next to my Earth Shrine. They seem like they do not know they can not walk through the shrine. They behave the same with and without a Non-Aggresion treaty.
City pop stopped growing when their is still food left. This city currently has 1 spare food. It would normally grow 7 a turn if their is plently of food. The picture below states that the growth is 0. Theire should be 1 turn with a growth of 1.
Make the Govern City ledger state that cities are out of food instead of # of tuns in the billions to reach the next city level. Also, a pop up to state that the city can not grow anymore do to lack of food would be nice.
The rat nest created in the quest is missing the map layer graphic.
When the sovern settles their first town, if their movement is at 0, the movement becomes 1 after the town is formed.
Map generation creates tiles classified as a river next to a river. This so caled river does not get a river graphic in either main or map layer. You can see the intended river in the map layer. http://dl.dropbox.com/u/59805065/022412/river.EleSav <img src="http://img521.imageshack.us/i
When there are multiple army stacks on the strategic map with moves left, the control is chaotic when: Two armies combine. One of your armies attack an enemy. After the said action, the UI can take control of an army not involved with the action. 
I created a custom faction that used blue/yellow for color of clothing. I exited Elemental before creating the custom sovern. The game lost the 2nd color cloth and replaced it with gray.
I have the same issue with my lazer logitech mouse.
[bug] [0.86] Computer Soverns received free level up path bonuses when still lvl 1. http://dl.dropbox.com/u/59805065/022412/pics/debug.err http://dl.dropbox.com/u/59805065/022412/pics/main2.EleSav http://dl.dropbox.com/u/59805065/022412/pics/kulan.jpg<
[crash][0.86] Game crashed loading auto save. This is not repeatable. I was able to succefully open the save after restarting FE. http://dl.dropbox.com/u/59805065/022412/first/FallenEnchantress0_86-2012-02-24T20-40-04-643.zip http://dl.dropbox.com/u/59805065/022412/first/debug.err
[0.85 crash] using the Ctrl N shortcut to regenerate map from a saved game. The game crashes back to desktop (windows not responding crash) when the Ctrl N shortcut is used (redraw new map) in a game loaded from a saved game. All examples of the crash happened after the game was loaded from a save game. Original crash: Loaded game from Save1 (turn 1 save) and played 12 to 14 turns. Hit the Ctrl N short cut and game crashed. <a href="h
Game crashes when opening these save files. Attempted multiple times and they all crashed. Was playing the dragon statue quest and decided to save the game before completing the quest. http://dl.dropbox.com/u/59805065/2%202%2012/AutoSave.EleSav http://dl.dropbox.com/u/59805065/2%202%2012/Previ
The river grafic is missing from this river. In other games, I was able to see the river grafic. Attached is save game that shows the missing river grafic. Save games has start turn and a few turns in showing a dock being built. The tiles look like normal grass land tiles. Also attached a picture of the missing river. I continued playing and found a river with the correct grafics to the NW. <a href="http://dl.dropbox.com/u/59805065/2%20
I was playing game for a few hours with no issues. Decided to reroll a new start. Went to main menu and then pressed button to start a new game. Got a program not responding crash. Did not get as far as picking the sovern. After collecting debug info, the game works fine. http://dl.dropbox.com/u/59805065/12%2031%2012/FallenEnchantress