I've noticed that Star Swarm crashes or even causes a bluescreen of death when my CPU is overclocked. In windows 7, BSODs aren't even supposed to happen and if they do it shouldn't be anything but hardware. Still I've ran other stress tests on the CPU while overclocked for 12 hours at a time without any problems, and I daily play other games (Natural selection 2, Planetside 2, Endless Space, Battlefield 4 and so on). This crash/reboot occurs in DirectX mode, I haven't trie
Heavenfall
[quote who="Frogboy" reply="71" id="3438370"] The main problem with unit design for us were he visuals. Our animations and the detail of the units had to be genericized to allow for lots of equipment Options. Now, we could, for instance, have non humanoid races if we want. The visual difference is pretty massive. It helps that the new game has a lot of the civ v art team involved. You will be able to really notice the influence when you see the maps. Bu
[quote who="Ericridge" reply="68" id="3438269"] Why is unit design working against elemental? There's barely any traits to choose from, heck even the AI have way more choices than you do starting on Expert Difficulty. [/quote] Because even though it lacked in gameplay balance, it felt good to give your units combinations of stuff instead of having pre-canned options. It was a rather unique feature, and many people listed it as a strength of the games. In fact I can't thi
Yarlen noted over on the Steam forums that the next Elemental game isn't going to use Nitrous: http://steamcommunity.com/app/267130/discussions/0/558746745692944849/
Because we wanted to test the Nitrous engine in DirectX? Remember half of us are probably sitting on Nvidia cards and thus waiting for Mantle drivers "seems silly". Also, if you read between the lines: Both Battlefield 4 and Star Swarm released their Mantle-supporting products the same day. This, to me, implies that AMD had in fact scheduled Mantle drivers to be released at that date, and tried to synchronize it with BF4 (and Star swarm). They got delayed, as happens.</
It's a cool benchmark but it's not a good benchmark to test your computers since different things happen every time you run it. There's a huge variance in all tests except the RTS test, and that still has significant differences from run to run.
E:wom, FE and FE:LH all used similar registration. It's a one time registration, and I think the argument is that it does not inconvenience the user. Neither #8 nor #9 say anything about having no DRM. After registering once online you can play it offline. What's really WTF here is why a free benchmark needs registration at all. Seriously?
Ran two quick tests on RTS / Extreme with D3D. First test ended up at average 10.25 FPS, second test 27.66 FPS. For the second test I disabled motion blur in the extreme settings. Can't wait to do the same tests with Mantle drivers when they are released.
Seeing unit designs and tech trees go is a bit of a let-down. I really hope you guys can bring an extra level to the magic in the game. It's not really about having more spells available but rather how cool the things they do are. I'm sincerely hoping for some cool terrain effects both in strategic and tactical maps. To this day I say that the coolest thing about any of the Elemental games so far is conjuring a volcano on the map. You can expand on that so much - why doesn'
Knowing the consequences of your actions is part of the trolley problem, so I am not sure what you mean.
Right, it's just the Trolley problem on a universe-wide scale.
If we get another patch it is likely to be released at the same time as DLC. But I don't think either is likely to happen. We're 5 major patches in already. I'm pretty sure they've spent whatever resources they intend to spend, and changed whatever they intend to change.
This whole thing is a mess from start to finish (whenver that might be). Ideologically I would say that I support a company's right to alter their own product. If they feel they are being unduly punished in some way to provide someone else's service via theirs, then they have an obligation to do something about it. I also think it's strange that this whole conversation is so anti-ISP when it might as well have been anti-YOUTUBE and anti-NETFLIX; those are causing m
[quote who="JimPeck" reply="13" id="3433586"] Quoting GeomanNL, reply 11 In Dune book 4, the line between good and bad is somewhat blurred. Is Leto the God-Emperor a good worm-guy, or is he evil? I cannot tell, this book might also fall in this category. I'm a huge Dune fan, and that is an excellent question... I would love to debate this more, but it would give the book away... let's just
Not specifically related to diabetes, but when you change your diet the body always feels worse before it feels better. It's used to eating crap food and "starves" without it. Usually takes about 2 weeks, then it'll disappear. Of course it's not as simple as that when you're also fighting a new disease, that can make you feel worse as well (so don't ignore any signs).
Could you talk a bit more about Heroes of a broken land? When I played it, it felt like a massive grind and nothing else.
If this one proves successful I wouldn't be surprised to see some packs or heavy discounts in the future as they continue the sagas. I personally don't see any point to playing it today (RIGHT NOW!) instead of in a year or two - the experience will be the same. But this is definitely a game that ought to be played.
Galciv 3 is not built on this engine, they made another one for that.
Wait... why would you make a video like this where FPS drops significantly with motion blur enabled? This just makes it seem like an engine limitation, not something you've successfully overcome with Mantle.
[quote who="Ekko_Tek" reply="1" id="3433859"] I played the multiplayer version that was available for free for a while on Steam - it just had the tactical battle parts. It was fun for a while - kind of chess like. I'd pick this up maybe once it goes on sale at some point. Does this release also still include the MP portion?[/quote] No, but the MP version is still free on Steam. Although the Single Player has more classes and stuff.
Anyone else playing this? I find it has a rather incredible atmosphere to it. You play as groups of humans / frost giants fleeing the end of the world. Part of the game is controlling your caravans as they travel in fairly linear paths across the vast snowy mountains. You make choices in pop-up events and cutscenes that affect how many of your guys survive, and if they get to eat tomorrow, and many other things. Sometimes you lead your closest men and women into tactical battles that
Nitrous should totally develop Star Swarm into a mini-game rather than just a tech demo. It'd be great marketing just to have people download and play it, to let them see what it can do. Like, add basic shield/armor to ships (looks like that is already in) and some buttons to spawn new ships for one side or the other.
If you're not excited about Planetary Annihilation at this point then stop watching videos about it. It's still in alpha and there's a TON of features that haven't been developed yet.
They are all strange and surprising things!
Apparently, honey bees won't poop inside their hives. So sometimes during winter they will have what is called a "cleansing flight" where they all go outside the hive and poop together. This occurs on particularly warm winter days, since they would freeze to death otherwise (and some still might).