[quote who="davrovana" reply="9" id="3450794"] Quoting Heavenfall, reply 7 Quoting davrovana, reply 4 If only someone had crafted a mod meant to partially address this issue... This is the road Warlock 2 and Eador 2 went down as well - make it a long quest that more or less substitutes mop up. Personally I'd like to see something more dynamic, quests are too predictable for me. I agree. A quest basically relegates
Heavenfall
It is quite a lot more beautiful than the prequel, I think.
[quote who="davrovana" reply="4" id="3450635"] If only someone had crafted a mod meant to partially address this issue...[/quote] This is the road Warlock 2 and Eador 2 went down as well - make it a long quest that more or less substitutes mop up. Personally I'd like to see something more dynamic, quests are too predictable for me. They are lots of fun once, but the second time it feels like I'm not having fun anymore. It will be interesting to see what AoW3 has
[quote who="starkers" reply="11" id="3450377"] Quoting ElanaAhova, reply 10Next thing you know, we will all be forced to have a chip inserted into our bodies, for ID , safety, and security reasons, of course. And the chip includes a tasering application that can be remotely activated... for the public good, of course. Yup, 'law enforcement' becoming less and less accountable with technology that means they're not even at the scene when whoever for whatever
The US has been doing a fine job of running it so far. I have no complaints. The US isn't going to stop spying on everything on the net just because "control" is transferred to UN or EU. Shouldn't give up control just because another part of the government is abusing their influence.
Modern Times
Maybe turn the terrain underneath the shard into something else, then make it so you can't cast the spell on that type of terrain. You'd still be able to cast it once on non-transformed fire/death shards.
Only boon would be to get to those pesky staffs. Path of the Mage could give you +4 initiative if you equip a staff. That would be just about all that is needed.
Will fix in next release, thanks.
It's just a very standard MMO right from the start, with the name tacked on. Also the fact that it's a huge cash grab should be a rather big warning sign for anyone who looks at it. If you want to check it out, just wait 6 months after release and pick it up as a F2P title. But I'm realistic. I'm 29 years old now. This type of game - I just don't have the free time any more. Who the fuck wants to spend 20 minutes of their life grinding identical mobs to fil
As long as you have enough Demon Souls you should be able to train them. They need 30 demon souls each, if I remember correctly.
Quick request for Spouses DLC. If you're going to let us have children, and those children inherit traits from their parents, can we have a tag that disallows certain traits from getting inherited? I have a lot of traits in Children of Storm that should definitely not be inheritable - having consumed the Ambrosia to become Immortal, finding a sworn dragon egg and becoming a Dragon rider, being turned undead, having dual bloodlines and so on and so forth. Or maybe th
I played it at a friends. Unless you're a fan of South Park, I'd recommend you stay away.
It has ALL of the things?! Well, I was on the fence before but if it really does have ALL of the things...
[quote who="DaveRI" reply="10" id="3446828"] Apple's taxes go up = Apple's costs go up = Apple's prices go up = the consumer pays for it. The consumer always pays (assuming the company stays in business).[/quote] Apple doesn't pay taxes = budget deficit grows = consumer pays anyway Or why don't we all stop paying taxes. That way prices will be very low and there won't be any government. No police, no military, no public schools, no healthcar
I'd like to see sieges and dynasties. After that, I'd like to see a DLC with neutral villages or "city states" like Civ5. After that, more global strategic level 5 spells. After that, crafting. After that multiplayer. Thumbs down for more "content", thumbs up for more "mechanics". Oh yeah, Steam Workshop plix?
I'm around 250, the diminishing returns are really starting to show (people spend more and more time running, markets need 3-4 traders to stay balanced). I've got ~30 laborers constantly because I've got nowhere to put them. I think I will preemptively start building graveyards because there doesn't seem to be any way to slow down population growth besides letting people freeze to death. Yay communism.
[quote who="starkers" reply="6" id="3445796"] Both are good but i like the second clip that Heavenfall put up best... now that was really different coming from van Damme. I just can't make up my mind if he was hallucinating from lack of food or sleep, etc.... or whether he'd been self-medicating and just overdid it slightly. Either way, it was worth the giggle.[/quote] He's not actually in the video. It's a competition where they uploaded a bunch
I've seen some weird problems similar to that, but for me they occurred after they started starving/freezing to death, not before. I remember one particularly well because it was kind of haunting. The whole gang was starving to death. They all just ran to the closest stockpile and spread out its contents around the area. Then they died.
[video]http://youtu.be/yr6cp7cppCc[/video]
Get a Town Hall, it includes numbers about how much food is consumed and produced each season.
[quote who="SVPM" reply="454" id="3445710"]1. To install the Children of Storm mod, extract all the folders to Documents/My Games/LegendaryHeroes/Mods[/quote] It's right there.
Make sure you follow the installation instructions in readme.txt and place the /Gfx/ folder in the right place.
It feels very polished, I think. The balance is hair-fine. I just wish it had a more fleshed out mid- and late-game with a couple of new mechanics to pile on. Had a couple of crashes pre-patch but not any now. And yes, I have been playing the game despite my post above. The game does suck you back in.
No, I don't.