Can't imagine it wasn't.
Heavenfall
The thing about cutting your own hair is you can't just do it once. It's a skill that you need to work at. Everybody sucks the first time.
There totally needs to be a Star Wars episode 1-3 rts game made with this.
Answering questions, fine... last page I have to fill out all kinds of personal information. Save it all in a cookie or to my IP, sell it to the ad men. No thanks. Did people really fill that shit out?
You need to define the internalname first Greenskin Crest filenamegoeshere.png then you can put that internalname in the preferredlogotype.
Both rimworld and spacebase df9 are very early alpha, they are not really good purchases right now in my opinion. Spacebase you can only get a few (2-4) hours of gameplay out of, Rimworld has different randomizations which basically make the games different so it lasts a bit longer. But unlike spacebase, in rimworld you are constantly reminded of how a lot (most) of the content isn't in the game yet. Spacebase, at least, is polished for "what it is", about the same as a demo. Also
Never heard of 5 before, who even accepts payment from another individual by check? Sounds like you're asking to lose the money. Thank you for this post, christmas shopping is ripe with scammers and whatnot. Staying safe helps keep the spirit of the season alive.
STARTS at 3k? Holy shiiiiiiiiiiiiiit.
What's up with that anyway? I always hear about Australia prices being 50% higher, but I've not seen a good explanation as to why.
I'd like to think that digital distribution and the competition it brings is the reason games haven't gone up in price the last 15 years. I remember looking at AAA+ games back when I was a kid, and they cost 50-60 USD back then. Add some inflation on that, and it's actually kind of amazing that AAA+ games still cost 50-60 USD today. Plus now you get the seasonal sales from Amazon / Origin / Steam / GOG / Gamefly / Gamersgate / everything else.
Ah, sorry, I thought you meant having dual prerequisites (one normal, one bloodline).
I tried this a while back, I didn't find a workable solution unfortunately. A long work-around was to put the bloodline itself in the trait tree, then have stuff depend only on that and a unitstat given by another trait.
I like the look of the units a lot more than the dreadnaught's.
DJ, spin that shit! [video]http://www.youtube.com/watch?v=bD45pZjmQCE[/video]
I am also not crashing with 8gb 64bit windows 7.
Is everyone having troubles on huge maps? Guess the mod just doesn't work on those any more...
With respect, the game E:wom is not a diamond in the rough. The game was universally panned, and even abandoned by the devs so they could work on FE instead (because making a whole new game just made sense). If it could be polished, I'd be willing to look at a DLC. It does not need polishing. It needs to have whole game systems re-built from the ground up. And THEN you can start adding what's missing in terms of content and gameplay. You should not be asking E:wo
[quote who="cardinaldirection" reply="39" id="3425129"]how anyone could say no to this^ is beyond me. yes, please![/quote] Because we remember what E:wom was like, and it was horrible compared to even FE. - Factions were almost identical - Heroes were extremely generic with no unique traits or such, and of course no level-up traits - Content was lacking - few special items, few monsters in the world - Combat balance was silly - Spell system was
Aye, all set up now with a whole new computer. No, I mean like abilities and items that for example "deal extra damage against enemies that count as champions" may and may not work against DLC units.
Units and champs from those DLC packs might not "count" as the appropriate things.
1.5a uploading
@Frogboy are there any features you think would add to either product that are missing? I'm talking about both marketed and new features.
I played E:wom last summer and compared it to FE, it was still garbage at the last patch. You've spent years improving on E:wom to reach FE:LH, which is borderline great. The only reason to do an E:wom release would be so people can see how bad it was, because that will be what people will think. The only redeeming feature of E:wom compared to FE:LH is the dynasty system. You'd be far better off building a DLC pack with that in the game for FE:LH instead. I can totally
That's very cool but also kind of silly. It gets 3 guesses on each symbol and if either of those was right it counts as a red mark. It also fakes some as red marks even if they were green, like if it guessed the letter i and you put a 1 it still counts as red. So... for each symbol (assuming you only use letters and numbers, which of course you don't have to) it has a higher than 10% chance of getting a red mark just by non-consequential guessing. I think I ended up with about 15% red
No timeframe, probably never.