The most recent D&D game I was in had a 16 year old Sorceress named Cecelia, rebelling against her mother by trying to make a name for herself in the world, with a fair bit of power and no sense whatsoever. She went around with a really short thief named Jaeden, and a womanizing Elf named Rail who wouldn't give her the treatment he gave other women... which annoyed her a great deal. There was another game where I was throwing around Lightning in a narrow cave. My apprentice sugges
Tridus
Probably not. Often times deals like this include a clause about not revealing the terms of the deal. Especially if they got a big discount. :)
I'm sure the game will be left in capable hands in terms of patches and expansions. It's good every now and then to step back, take a break, and just do what you love for a while.
[quote who="Luckmann" reply="32" id="2566955"]I stopped caring about what categorization companies themselves put on products these days long ago. Even Mass Effect 2 is labeled as a RPG, if you ask Bioware themselves.[/quote] Mass Effect 2 is an RPG, you spend most of the game going around having conversations with people and interacting with them as Commander Shepard... or playing a role. It also has the other conventional RPG trappings.
[quote who="Frogboy" reply="9" id="2567145"]There will be a 64-bit version of Elemental it appears.[/quote] [e digicons]\o/[/e]
[quote who="Aractain" reply="1" id="2565873"]Indeeds. Question 1) How in the 9 hells are they going to do that? Question 2) See quesiton 1.[/quote] Probably the same way that Elemental was in development for how long with nothing to show for it, but once the tools were built content started appearing in a hurry? Stardock's devs themselves have said that building the engine, tools, and support stuff is much more work then building the actual "game" itself.
If the cities are connected by roads, caravans will automatically transfer resources between them. That includes food. I think the one with the resource is still a bit better off, but you won't have a settlement stuck at outpost if your empire has extra food just because the food is elsewhere. There are supposed to be dungeons of some kind in a later beta, but they're not in the game yet.
[quote who="Moosetek13" reply="37" id="2565381"]Just be sure you have a case, CPU and PSU that can accommodate it. Nothing less than a full tower, i7, and at least 1000W. [/quote] Where do people get these power numbers? NOTHING any normal person is doing uses anywhere close to 1000W. Even ATI only recommends 750 for a 5970, and the vast majority of people are buying more mid range cards that draw far less then that.
It seems like there's a tier or two of housing missing from research right now. You start with huts, then houses, and go from there. But at the higher settlement levels there doesn't seem to be anything after apartments. I'm sure that'll get fixed.
[quote who="rothdave1" reply="28" id="2564825"] Why would you compare the gtx480 to the 5970? For that matter why would you quote anything from semiaccurate? I don't know if it matters but someone credible just said that the NDA gets lifted 26MAR, partners will have cards by 29MAR, retail embargo until 06APR. At least we will have real numbers before we start throwing money around. [/quote] Probably because Charlie was the only one who got Nvidia's "bumpgate" problems report
The ability to connect it to an OpenID is great. I'm hoping to see some companies pick this up over Steamworks, simply because retail games (or games on other DD platforms) shouldn't require a running copy of Steam to work. The transparency is nice.
Until recently I was pretty big on Nvidia. But the last few months they've had terrible drivers. I'm still using ones from September because newer ones cause me performance losses, and the most recent ones actually fried cards outright until Nvidia pulled them (the driver would shut the fans off and overheat the card). Also, Nvidia's got nothing to match ATI performance wise right now, and their upcoming card is a disaster in the making really. It's so hot that it requires a specially
As of right now, no. Intel is being problematic.
[quote who="econundrum1" reply="21" id="2563521"] Do what I do, save the game exit and reload about every 20 - 25 turns. [/quote] You can load save games? :P
Probably closed again now. It's supposed to reopen when beta 2 comes out, you'll get in then.
[quote who="GhostMatter" reply="106" id="2562892"]I got to the checkout with the subtotal higher and the amount I had to confirm paying was 20$. Contact [email protected] for any questions or problems. [/quote] After you posted, I tried it. Same thing. The subtotal adds shipping, but the actual order process removed it again. Thanks for the heads up. :)
[quote who="Luckmann" reply="43" id="2523317"]In the end, all you end up with is an endless sea of bland. [/quote] You mean as opposed to the lists that are full of random shooter #9284904393, right? Nothing bland about that at all.
Any further word on this?
[quote who="Magicke" reply="42" id="2562631"] I consider LAN split into categories. Mostly because of reponse times. When you connect to a hub in the same room as your pc and other pcs are connected to same hub it is synced. So when you play rts's or fps's it really makes a difference. Vs. if you are connected via phone line/modem you have delay and so games tend to become inbalanced, unless the delay is the same. Also, if you have direct connect/dedicated
[quote who="Tasunke" reply="43" id="2562637"]Le sigh ... if I was able to play a LAN game of FFH so that we don't have to worry about OOS ... I would be in paradise. I mean, just 6 or 7 pure days of playing through all the mods and modmods (or at least the good ones) and playing with long games, lots of AI, ect ... not having to worry about OOS. I wonder if the Hyborem switch would still OOS? And also ... no LAG!!! oh the glory, oh the celebration. And the person in the
Well, there will be a version of the game that runs on 64 bit Vista/Win7 either way, so you're not screwed. The issue has to do with Havok, and the amount of money Intel wants for a 64 bit version of Havok. Without it, we'll be forced to use a 32 bit version of Elemental.
[quote who="taltamir" reply="40" id="2562312"]well, as small a sample as it is, I still think its telling. People often suck, random faceless strangers who don't know you most definitely suck, playing in the internet with them is masochism. The only ones I could ever stomach playing with are close friends. [/quote] I'm only planning on playing with friends or some people around here. I hate playing with what I call "random asshats". :) I still want MP in the game thoug
ME2 and Dragon Age both use a carrot approach instead of a stick approach to DRM. Bought versions come with some DLC included (that second hand copies won't have), and Dragon Age does require you to be connected to EA's server in order to load a save game with "premium" content in it (which is a stick). So, it's not really fair to say these games have no DRM. They're just far less stupid about it then Ubisoft is.
[quote who="Aractain" reply="2" id="2561570"]I thought that was a fetish game for furrys. Oh thats what you ment, nm. [/quote] WTF?
[quote who="taltamir" reply="36" id="2561864"]is it just me, or has every single person thus far said single player is by far the most important... some of which would also like lan. [/quote] Yep. But the forum is a tiny and absolutely non-random sampling of the market. Taking what 15 people here say as an indication of anything is a bad idea. A friend of mine bought the game entirely because it has multiplayer, but he doesn't post here. The overwhelming majority of customers don