[quote quoting="post"] I have been reading a lot of reviews of this game and Brad's amazing response/apology to the gaming community. I would like to add my two cents. I don't think it is all Stardock's fault for releasing this game as it is. I was involved in the beta process because I am a huge fan on Master of Magic. This game was supposed to "spiritually" follow MOM's footsteps. I think it would have. In the beginning the game sounded great.
Tridus
Emalis weren't sent out for shipping. You can email [email protected] and ask if you're curious if yours got shipped yet. Some people alrady have them, so they are going out. :) (Mine is still in transit, the Canadian border slows things down.)
[quote who="solidsmooky" reply="65" id="2756486"] FYI i've learned that te people who usually say "This is how business works" are the first ones that don't know how to run a business and comment on it to others while enjoying their plush comfortable first world privileged lives. So my eyes usually glaze over after reading that phrase and I save myself the effort of not paying attention to the rest, like when someone says "I'm not racist, but" or "I'm not sexist, but" or really "I'm not
[quote who="solidsmooky" reply="55" id="2756448"]On Friday it was over? It doesn't even matter, it's pretty lame and everyone is still kissing Stardock's ass when these people have families to take care of during a recession. Brad, the reason why Elemental failed was because you listened to fanboys like the person that just responded to me, the people in this thread and all over these forums that kiss your ass at everything you do right or wrong. Businesses need t
[quote who="solidsmooky" reply="52" id="2756432"]Wow, firing some of your employees while you're on vacation. Haha, thats cold as hell, man.[/quote] Vacation's over.
[quote who="wilebill" reply="17" id="2756333"]If Ironclad Studios is not affected by all this and still with you, it would seem a good idea to bring out Sins of a Solar Empire 2 as quickly as possible. Everyone would be satisfied with an updated engine more suited to current technology. Engine doesn't have to be multi-core although that would be nice; just get rid of the 2 gig RAM barrier with the annoying dumps. Then, look through the popular mods. Incorporate the best and the coolest stuff.
[quote who="spathi-wa" reply="7" id="2756350"] Stardock didn't make Demigod.[/quote] They did publish it. There's a Stardock logo on the box. The only two games I've ever bought where it was weeks before multiplayer worked were both Stardock published titles. I'm not sure what other message I'm supposed to take from that.
[quote who="KlausBreuer" reply="8" id="2756272"]As mentioned elsewhere, you've got my full support as well! I assume some idiot manager is responsible for forcing you to release much too early, but hey, I'm willing to do more Beta-testing. [/quote] Brad's the CEO and owner of the company. When he said in his journal that it was his decision, it really was.
[quote who="Xiara" reply="12" id="2755985"]Come on, this game is at least 6.0-6.5 review worthy. Honestly it would probably be getting 7.0 if it ran smoother. Just proves my point to never base a purchase on a review.[/quote] Multiplayer is listed on the box, and still doesn't exist two weeks after launch. If that's a "7" worthy game, just what do you have to do to get a 5?
Sorry to hear for those being let go. :(
Some people are having more problems getting refunds then others, I'm really not sure why. But the idea that anybody who expected to be able to play MP is having a problem is pretty outrageous. In this area there's nothing subjective about it: the game flat out doesn't do what it's advertised to be able to do. If you live in a country with stronger consumer protection laws, some people have reminded Stardock that they're breaking the law by not honoring refunds for what amounts to a d
[quote who="landisaurus" reply="9" id="2755454"] I don't think they ever really marketed this as a multiplayer game. They talked about it. They've mentioned its going to be multiplayer. But its not like Demigod, where the single player is the multiplayer without any sort of teamwork.[/quote] It's listed on the box.
[quote who="Frogboy" reply="50" id="2755564"] Under the current syste, the spell of making is a 20 mana spell. That's like 3 chain lightning spells. There's nothing to "save up" for. It also drastically hinders any sort of real POWER in the spells as they stand now. One of the funnest things in MOM is the anticipation of being able to save up to cast something particularly nasty.[/quote] Definitely true. It was the same thing in AoW with stuff like Rift Lords. Those th
[quote who="taltamir" reply="8" id="2755517"] but its fine to just be cosmetic... I really like the idea of matriarchal as well... in which all leader and all fighter are women... heh @BGH122: what about when two matriachal societies fight each other? besides, the assuming to be weak thing should only work the first time...[/quote] You could give the matriarchial ones the dodge skill at 10%, with the reasoning that women are smaller and harder to hit. <
There will be, but it's not out yet.
Sounds like the resolutions aren't set right. A widescreen monitor uses different resolutions, depending on if it's 16:9 or 16:10. make sure your windows resolution is set to it's max, then go into Elemental and check that it's set the same way.
[quote who="KlausBreuer" reply="24" id="2755281"] PS: Tridus, your cat looks cute. Mine did the same when I still had a large CRT monitor [/quote] :D
[quote who="Solymer89" reply="22" id="2755196"]It's really too bad that all these "gamers" are so fickle as to let a few issues get in their way of seeing the potential of this title. I understand the game industry is all about the numbers, but for me, its about the quality. This game has it already and I am excited for the coming months and the coming patches. I guess coming from a bunch of MMO's (mainly WoW) has taught me patience when it comes to glaring issues messing wi
[quote who="CreeDakota" reply="2" id="2754985"]Since this is purely a style and roleplay consideration I find it rather flawed that it tied to the same points used in faction design as true gamepaly advantages. That is true right, Egalitarian factions don't get extra population to recruit into soliders right? Just give all factions a toggle, Patriarchal, Matriarchal, or Egalitarian.[/quote] Back in beta that trait *did* give you extra soldiers by letting you draw on m
[quote who="Akka" reply="50" id="2754993"] God, We don't even want them to be innovative on this on ! Just clone MoM and remove the dust (new graphics, better AI, better balance) and I'll pay 100 bucks to have it. I don't require any single tiny bit of new idea, as long as the manage not to screw something in copy-pasting every single game concept, game mechanics, spell and creature and the like and just updating the numbers and the AI. But we have spent 16 years wi
You need a faction with the Egalitarian trait, then you can. IIRC only Tarth has it among the default factions.
If you're hoping to play multiplayer, then no. That still isn't enabled.
If you read some of his earlier comments, he had a competitive focus for MP, and the changes were largely aimed at that. I honestly don't know *why* they went that way, as I don't see this as a competitively focused game (particularly not with random people). Playing with a group of friends and playing coop are the more likely scenarios IMO, and those don't require drastic changes from the single player game. Maybe this will be re-evaluated after Brad's vacation when th
[quote who="MOIISKA" reply="125" id="2753602"] On edit: how will you track the people that bought it (pre-order from brick & mortar [/quote] You have to register it on Impulse to get updates. So, anybody with a registered copy. Seems pretty easy.
Nope, from New Brunswick.