Strictly speaking if you play cloth map only and auto-resolve fights, the game client is pretty slim resource wise.
Tridus
[quote who="klaxton499" reply="178" id="2760878"]Well this was suggested in another thread and sounds like a solid plan.. Make them read only. I apologize for forgetting the original posters name.[/quote] What problem are you trying to solve? Look back over all the dev journals, there's no problems until we get near release, and people start saying we're not ready for release. Then there's problems after release because... well what part of the forums didn't have problems a
[quote who="VR_IronMana" reply="156" id="2760369"] Quoting awuffleablehedgie, reply 151 So, yes, Tridus has every reason to bitch and moan and say "I told you so!" At least until his concerns are fixed. But what will it accomplish to say "I told you so"? Not saying he "shouldn't" be allowed to or whatever - but what's the end goal of saying "I told you so" ?[/quote] I never actually said We told you so (I was far from the only one saying it at the time), but
[quote who="dragoaskani" reply="30" id="2759189"]The worst is the moronic spell system imo. It currently has you select a target, then select the spell, then click on the target again to confirm. For some reason they chose to ignore the simple and common mmo convention of select your target, hit you key and it activates. yes its just one extra step to do clicking the foe. (and yes you HAVE to click them...no other way) But when you have to do this repeatedly every fight due just one facet of
[quote who="Frogboy" reply="16" id="2758933"] I've read all kinds of (sorry) moronic conspiracy theories on people saying "Stardock HAD to know...". To which I say, nonsense. Not a single person internally felt (or at least suggested) we extend the release date. And until the end of July, we had that option. We simply thought the game was ready. It really aggravates me when people say I or Stardock "knew" the game wasn't ready and just released it. We worked on this for 3 years. We
[quote who="Himmelweiss" reply="15" id="2757999"] Aha! You are so uber wrong you won't believe it! Stardock didn't develop Demigod![/quote] That's not a Stardock logo on the box? They published it. They're involved (in fact they touted their involvement at the time). They're going to get attention from what happens with the game... especially when they go and make the exact same mistake all over again. Where is multplayer in Elemental? It's nowhere. Aft
[quote who="Savyg" reply="8" id="2757665"]I couldn't believe it was BitTorrent only. I couldn't believe the game has almost 140,000 files in almost 20,000 folders. I couldn't believe it looked like FF11 with more options. I uninstalled it. I could understand all of this if it was a dev build not meant for public consumption, which obviously it is not.[/quote] You know the worst thing? I ran into a number of crash bugs and usability iss
[quote who="dragoaskani" reply="7" id="2757652"]I have a friend at work that got into the beta and apprently its a buggy crap fest in alot of ways. Well they got 3 weeks to finish polishing it up, but I think I will use those funds elsewhere and just keep waiting for our dear Star Wars: TOR to release next year. (better be good god damn it so sick of bad star wars games...)[/quote] Yeah, I've got the same hope right now. Bioware has a LOT of people watching them. If they can pull it o
If that's your concern, wait for a demo.
[quote who="wayninja" reply="67" id="2757654"] Quoting Rune_74, reply 64It's sad that every thread gets high jacked like this. I support SD in getting the game to where it should be, because hell I want to play it. This constant bickering and shit is not helping anything. For the record: Matt Gallant(stalker) has multiple accounts over at qt3, how much you want to bet some of the louder people here are him? LOL, I love it wh
If you grab the Kindle PC app from Amazon, you can get a preview of the first part of the book.
[quote who="Archonsod" reply="2" id="2757942"]. You might pick up shards aren't working properly, but you still don't know if the shard system as a whole works as a game mechanic. [/quote] I'm going to agree with this, because it mirrors my experience in business software too. You can unit test if a button does what the coder thinks it should do. You can't unit test if the users understand when they should be clicking it. Games are similar. You can unit test if the mechan
[quote who="cephyn" reply="131" id="2757527"]I understand the reasoning but it really sucks, and I don't feel good today about how much I believed in SD these past 2 weeks. Those folks didn't deserve to be laid off. Elemental is tainted for me for a while. It feels like SD doesn't believe it's gonna make a comeback now, they don't even believe in it. Ouch. [/quote] I don't think that's really true. They do believe in it, and they're committed to fixing it. But the fac
That's probably what they'll do. Since he talked about giving it free to those who already have the game, they could do a bundle offer sale and get re-reviewed for the expansion. Dark Avatar was a GalCiv2 expansion and it got rave reviews. So that's a viable strategy given that it gives them the time they need to sort things out.
Yeah, the FF XIV updater is terrible. Incidentally, so is the game. It has the worst UI of any MMO I've ever played. Whispers are so limited in length they make twitter messages seem long. I never did figure out how to reply without typing out the persons full name again. Most things you'd expect to be able to do with a mouse (scroll around the map, drag skills onto your bars) can't be done and require either strange sequences of commands or downright odd keyboard buttons. It crashes
[quote who="tetleytea" reply="40" id="2757447"]I tend to see it another way. You pay $50 for a meal. You figure, it's $50, so it must be a really nice restaurant. You go, you eat, but you don't like it. Maybe even 75% of the customers don't like it. Do you pay the tab? I say yes, you do. You may not go back, but you pay the tab. Doesn't mean the restaurant might give you a partial refund, but not o
[quote who="mroberts82" reply="34" id="2757412"] Full refunds are absolutely not in order. People are lucky they even get 75%. Stardock owes you nothing. You take a risk when you buy a game, Stardock isn't the only company that has ever released an unfinished mediocre game, and they won't be the last. To think you deserve any refund is laughable and way out of touch with reality.[/quote] The game says "multiplayer" on the box. Multiplayer does not function, has not fun
[quote who="Akka" reply="62" id="2755380"] Quoting Tridus, reply 53 Nobody has done it because it's incredibly dangerous. MoM at this point has a ton of nostalgia tainted love where its numerous and glaring flaws are completely ignored. If you actually released something with bugs and poor AI like MoM itself has in a sequel? You'd be bashed into the ground by the same rabid fans that put MoM on a pedastil despite those same things. You realize that half my message wa
[quote who="guzzleguts" reply="79" id="2757309"]Tridus - only the first couple of lines of what I wrote was related to what you said, and I wasn't really disagreeing with you. Actually, I think we agree. The rest of my comments were generally directed at the more zealous sections. Sorry for the confusion. I should use line breaks more maybe?[/quote] Oh ok. :) Yeah we probably do agree.
[quote who="tevans6220" reply="30" id="2757284"] Maybe in the future it might be wise to hire an independent testing outfit. That way Stardock isn't too close to the project to see it's faults and you don't have most of your diehard fans kissing your butt telling you what they think you want to hear. You'll know right away what is and isn't working.[/quote] If they didn't have internal QA on it too, then something is seriously wrong. A public beta test is there to augment QA and
Read the last line. If that's what he says about a game he likes, I hate to see what he says about a game he hates. :P
[quote who="guzzleguts" reply="75" id="2757258"] But plate? If you're a front line melee unit who is going to get pounded, you probably want armor that actually functions like armor. You can make armor that both looks good AND looks like something that could plausably work. So no chainmail bikinis. Please. Is this a good time to point out that the existing male plate armour looks absurdly unrealistic as things already stand? SD has never marketed the game as a
Yeah, retail copies in Canada basically don't exist.
That ability is completely ridiculous, yeah. Expect that to get nerfed in a patch at some point in the future. :)
This type of thing bugs me too. It's just silly. Caster armor can look sexy because caster armor isn't really armor. It's clothes. But plate? If you're a front line melee unit who is going to get pounded, you probably want armor that actually functions like armor. You can make armor that both looks good AND looks like something that could plausably work. So no chainmail bikinis. Please.