Are you sure its a bug? MP in Elemental is a stripped down version of SP, there's less of everything. Maybe you just ran out of buildings.
Tridus
[quote who="Aractain" reply="74" id="2914582"] Well... Two player campaign. Can be compeative or coop (wasn't avalible in empire) i.e alliance works with objectives for victory this time. Spectate mode for battles vs AI with the ability to gift units to the specator giving them full control and helping out (maybe only in deployment stage? - not sure). Alliances give line of sight to each other and there is a ping feature, yay. Turns are per person but
[quote who="Aractain" reply="70" id="2914344"]I did not realise this game had such good coop facilites! Why was this not advertised? Very awesome game.[/quote] How does the coop actually work? I've been having a hard time finding good details on it for some reason.
[quote who="Campaigner" reply="16" id="2912082"]I wonder if I'm the only one but I don't care one bit about their RPG. It's irrelevant to me. Besides, the RPG market have heavy competition. One reason Brad made War of Magic was that TBS games like Master of Magic and Age of Wonders are an abandoned genre. He made the beta (alpha if you ask me) so open since he didn't fear any competition. But considering his talk about
If they're going to do an RPG, they need to hire some writers. RPGs require a LOT of content to work, and thus far they haven't put out a game that demonstrates they can generate that much story at once.
Yeah, you never should have bought this game if your goal was MP. The MP support is terrible.
I've played it a bit. I was looking for more of an action focused game (ala Tie Fighter) and less of the other stuff a game like this one does, so it wasn't for me. They have a demo if you want to just give it a spin yourself.
Good job. :)
[quote who="Rebell44" reply="44" id="2908857"] Quoting Tridus, reply 43Quoting JuleTron, reply 42 CA implemented all the features that the community wanted in the exact way that they wanted and imagined. See here. The vast majority seem very happy with it. And there must be soemthing wrong with your PCs if you think the game looks ugly. Looks beautiful on mine. For some people, AA makes all the difference. Rift looked like a completely different game once they
[quote who="Viperswhip" reply="173" id="2908591"]I've been seeing games lately that REQUIRE DX10 or 11. Why can't we start having games that require a 64bit OS? That would alleviate the memory problems for games that are poorly coded. [/quote] Because Microsoft was stupid and created 32 bit versions of Vista and Windows 7. Your average user has no idea which version they have. It'll happen eventually now that few people are putting the 32 bit version on new installations,
The only place that sells a digital version is Impulse.
[quote who="JuleTron" reply="42" id="2908708"] CA implemented all the features that the community wanted in the exact way that they wanted and imagined. See here. The vast majority seem very happy with it. And there must be soemthing wrong with your PCs if you think the game looks ugly. Looks beautiful on mine. [/quote] For some people, AA makes all the difference. Rift looked like a completely different game once they enabled AA (though their AA method absolutely murd
[quote who="RavenX" reply="316" id="2908714"] That's unfortunately very true. There is one thing that can stop it for people though, and that's simply not having access to it, by either not having the ability to get online because of where you live, or by not being able to afford it. Not to mention natural disasters that can cut people off from being online because of lack of electricity or wires being destroyed (granted that's a bit harder since most of them are buried). It almost makes
[quote who="RavenX" reply="313" id="2908605"]I'd still rather have a solid, physical, DvD I can put on my shelf. I'll take those over Digital Only Downloads any day of the week, period. I have a sad feeling though that the farther we get into the future the more and more solid media will be going the way of the dinosaur as far as PC gaming is concerned, and I can still only help but think that over-all that's a Bad Thing for many reasons. Even now, my family is having such a hard time with bi
[quote who="Campaigner" reply="18" id="2904619"] Like Stardock deciding on Shader Model 2.0(!) when every gamer worth his salt got ATLEST Shader Model 3.0! Myself I got a GTX 570 which supports Shader Model 5.0. (Good luck with seeing any SM 5.0 effects for a few years though!) Oh yeah, that reminds me. Why haven't there been a video by Stardock that shows off Shader Model 4.0 ? (which they said Elemental would support)[/quote] Of all the thing Stardock sai
[quote who="Alstein" reply="308" id="2908176"]That's market share for Impulse I believe , not the total amount of Steam-haters. Also there are folks who will use Steam yet don't like it much (like me) [/quote] That sounds about right for the number of steam haters too. Once you get away from forums like this where you've got a group of them together, they aren't a factor. Steam is actually pretty popular.
[quote who="Bodyless" reply="2" id="2907768"]This is odd. i remember seeing the "no-drm" sign in D2D for TW2. I guess its really just a release date check. edit: looks like only the gog version is safe to be drm-free. Publisher might force drm on it in other shops.[/quote] Sorely tempted to cancel my pre-order to send a message that this kind of crap isn't tolerable. Then again these guys did such a good job on the first game that I want to support
That's correct. Shame, but they have to look at the cost of supporting another version vs the number of new sales it would create. As a multiplayer game the fracturing of the community is also a problem, because people will have to buy it from the same place to play together and that can create some very unhappy users when they don't know that before buying.
[quote who="kenata" reply="145" id="2906665"]One of the problems of this thread is that it does not ask set of questions. While it is easy to imagine that SP-like co-op would be a fun experience, it is much harder to imagine that this type of game mode would make up a significant amount of the overall games played. I wonder how many of those who have said yes to this poll would actually play this game mode primarily and how many would even play this game mode for 25% of their total play time
[quote who="Annatar11" reply="14" id="2906307"]I don't get what the big deal is. Why isn't a BioWare employee allowed to offer his opinion on his game? Why does it have to be some great conspiracy? Is anyone who works on a game then not allowed to participate in a discussion about a game's strengths or weaknesses? Or is it because his opinion differs from the "public" (big stretch of the word here), that he's getting all this crap now? Ask yourself - if the Dragon Age 2 naysayers d
[quote who="LightofAbraxas" reply="5" id="2906070"]Ahh! This is good to hear, but I have to say that after Empire, I have very little trust that the published recommended system specs will yield halfway decent performance. One to put on the list for about 2 years from now, at least.[/quote] There's a demo on Steam, you could try that to check the performance. I tried the demo and found this one a lot more fun then Empire. Will probably pick it up
EA is in serious need of a new PR guy. But hey, I guess their goal is to gradually destroy Bioware like every other studio they've bought.
[quote who="Mtn_Man" reply="31" id="2905211"] Quoting StarReaper, reply 11Btw Brad, on the voting thread, its 34 to 27 in favor of having a same as single player multiplayer. Just incase you were curious We understand budgets and all this... Online polls are notoriously inaccurate for marketing purposes. All that number means is that the majority of people who stumbled across and bothered to vote in the poll want multiplayer. Also, 61 people is a statistically meaningles
[quote who="DariasDruss" reply="51" id="2905236"] Complicated isn't always better as kenata pointed out with Chess. In a 1000yrs Chess will still be played because anyone can play it and only a few become masters of it. [/quote] Very true. I'm mentoring a 4th grade student at a school near work, and we started playing chess as one of our activities. He'd never seen it until we started. Today was our fourth day (one day a week for 30 minutes at a time) playing, and he beat
[quote who="Eisenhund" reply="30" id="2904897"]I always thought the Tie Defender was a little over the top. Felt a bit Monty Hallish.[/quote] That was what I thought too. My favorite was the TIE Advanced (or "Avenger"). It was fast and strong, but fit with the other ships. The TIE Defender was so insanely overpowered that in the expansions you started single handily taking on entire fleets including capital ships. Then they gave you the Missile Boat, which was really mor