Great info Vandenburg, and some good solutions. [e digicons]k1[/e]
Tridus
Yes, and you'll need Internet access.
[quote who="Gwenio1" reply="132" id="2931535"] If they put in the time to do random techs right (as in, it is actually worth mentioning that there are random techs), then it should not be possible to turn it off (in the unmodded game). If they can be turned off in vanilla, then it was not worth spending time on them.[/quote] You seem to be talking about some kind of SotS style random tree, which is not what we're getting. We're getting a fixed tech tree with some random s
[quote who="rossanderson48" reply="15" id="2931442"] I gave you karma because you are right and so is Femmefatal. MP players are so few and far between except on rts or fps games. Turn based games just do not begat many multiplayer players. Every game I've ever seen like Age of Wonders and Civilization there are just a handful of the same old MPs on the servers and on the forums. They shout very loud but really adding multiplayer to turn based games is really just a waste of time and
[quote who="Gwenio1" reply="126" id="2931010"] Only from the prespective of comptitive MP players, who are a very small minority of less than 1%. Most MP players here want to play something that is fun as a SP game.[/quote] This. Even of those of us who want workable MP want something closer to SP and not a mirrored/nerfed game to suit competitive random MP. There's several issues to look at when it comes to fully randomized tech, but MP isn't one of them.
[quote who="razor436" reply="108" id="2930548"] Diplomacy One way to address this is with diplomacy. In a world with a weak faction, everyone just wants to kill it. Although it may be realistic to a gamer's perspective with a goal of winning, I dislike it. Perhaps I should tell you more about myself so you understand my perspective. When I play empire building games with diplomacy (Civilization), I don't play to win; rather, I play to watch civilizations grow and the r
[quote who="Thiryn" reply="15" id="2930360"] After Spore I expected to hate it[/quote] That's why I ignored it up until now. I heard "connected to Spore" and was immediately not interested after how bad Spore was. I wonder how many sales the name alone cost them.
[quote who="Femmefatal48" reply="10" id="2930605"]They should just take out MP altogether. Nobody really plays it and it's just a waste of resources to include it in these types of games. Put those resources and time spent programming MP into the single player AI you promised you wouldn't take away from time on the single player game for multiplayer anyways Brad. So just can MP and let's get on with a great single player experience. [/quote] Shogun 2 wants to have words wi
[quote who="Cruxador" reply="69" id="2930091"] because we know from decades of experience in gaming that people will figure out how strong they are, and then will keep restarting games to get the ones they want. That's a bad thing. Why is that bad? People may choose to do something, and thus it's bad? If you think it's bad, you may simply refrain from playing that way. I know that's what I'll do.[/quote] There is no world where adding more game
[quote who="Gwenio1" reply="71" id="2930123"] I thought having static techs be visible was something not worth mentioning because it is so obvious. [/quote] Considering other people replied by talking about only being able to see a tech or two ahead in the tree and so on, it's pretty clear that I'm not the only one who didn't take it that way. :)
Sweet.
[quote who="Gwenio1" reply="48" id="2929978"] Quoting Kadrium, reply 46Derek, one thing I'm concerned about is tech research being a bit to automated. If the entire tree is visible from the start, it seems like it would compel the player to look down to the end of the trees, pick the end game tech they most want, and let the auto-pathing handle it from there on out. The system actually seems to discourage you from changing research strategies mid game, as there will be no surprise wi
[quote who="Cruxador" reply="53" id="2929991"] If people don't want to do that, then they can just not do that. If people feel that they always need a certain technology which would normally be random, then they can mod it to not be random, and/or suggest to developers that it not be random in whatever patch comes next. I guess multiplayer is supposed to be a thing, and in multiplayer concerns like that would be valid. But I don't want to see single-player enjoyability sacri
[quote who="Alstein" reply="291" id="2929487"]If that means giving up Stardock games, I will, but I don't think it will come to that, and I think Brad would come up with his own solution if it came to it, like what some other folks do (a few publishers on Steam have workarounds that get rid of Steam DRM- the Mount and Blade games have been among those traditionally) [/quote] I really think now that Stardock is getting out of the DD business they should look at put
[quote who="wbino" reply="288" id="2929380"] Games are announced years ahead of time, just to drum up interest.....I don't believe that Ironclad has anything else on the plate. Then again I could be completely wrong. [/quote] Not always, and often not from a team as small as Ironclad. You don't want to drum up interest and then have nothing to talk about for so long that people wander away.
[quote who="Lord Xia" reply="4" id="2929094"]Like the Emperors new clothes? Were they all just too afraid to tell him the game was messed up? It is hard to believe that they were all blind. But, now they have new people in there, and I doubt that Kael, Jon, and Toby are all going to be blind. They will make a good game, I have faith.[/quote] Given the number of people here on this forum who were told "you don't know WTF you're talking about, it's fi
Because they have an unbiased neutral opinion, right? :P
I see a lot of mods for Civ 5 with different civilizations , so it looks like you can if you're not afraid to look at modding.
I rest my case. ;)
Doesn't something have to be late in order to be vaporware? Going by your standard, every game scheduled for later in 2011 is vaporware.
[quote who="Lord Xia" reply="1" id="2927137"]What? What game are you even talking about?[/quote] Well it talks about successful multiplayer, so it's clearly not Elemental. :P
"Standalone expansion" is probably the best term. It doesn't need WoM to play, but anybody expecting a completely different game is almost certainly deluding themselves.
[quote who="Rebell44" reply="370" id="2927871"] Quoting coreimpulse, reply 369Quoting Rebell44, reply 368Fable 3 is comming to Steam, which is huge surprise because its owned by MS. http://www.gamasutra.com/view/news/34227/Fable_III_Coming_To_Steam_As_Well_As_Games_For_Windows_Marketplace.php Maybe MS will release some of their older PC games on Steam (which would be great). Lets hope GFWL die soon. On steam yes, but it will still have Gf
You're missing out if you buy this and don't find a friend to play coop with. It's an absolute blast.
[quote who="Kodiak888" reply="52" id="2926109"] I am not going to bother arguing any particular point, but I just want to point out that it amazes me that you consider these the same, and harp on pre order bonuses while defending the in game store. I feel like I'm in the twilight zone.[/quote] If it makes you feel better, I feel the inverse. How can anybody tolerate this preorder from X for a bonus BS? I mean Dragon Age: Origins required a spreadsheet to sort out which store