Cruxador

Cruxador

Joined Member # 2941996
10 Posts 782 Replies 475 Reputation

[quote who="Crono908" reply="2" id="3034076"]Derek made a post a few days ago explaining why the delay on the beta is happening. The thread is "Iteration." Go have a read, and you will understand they want a more polished version before letting the community get there hands on it. As we all know, the best advertising is word of mouth, and if we receive something of polish (minus a few bugs, cause we need something to do), it will provide a much better experience for all, and

8 Replies 5,827 Views

[quote who="Lord Xia" reply="72" id="3032902"]I've been sent by the Lord above to cleanse the world of e peen waving, basement-dwelling, slack-jawed troglodytes such as yourself. [/quote]"e-peen" is hyphenated.

96 Replies 63,970 Views

[quote who="seanw3" reply="15" id="3032333"]They should put a Surgeon General's warning on the load screens. [/quote]That's not a bad idea. You could use the text box to also be a reminder to people about how betas aren't finished products.

37 Replies 28,473 Views

You know, some of us would be happy with a beta in the current state, even if it's still far from the ideals that it shoots for. Plus opening the beta when systems are being revised means the whole community can contribute ideas for system revision, and while there are a lot of ideas that are impractical for whatever reason, there can be some gems. That said, taking the time you need is a good thing. I hope you can use this extension to recons

112 Replies 322,195 Views

[quote who="Gandhialf" reply="5" id="3031878"]> Trollasmic FTFY[/quote]Fun fact: I read it as "Trolljasmic" anyway. I don't know what "jasmic" means, though.

37 Replies 28,473 Views

[quote who="Lord Xia" reply="78" id="3031693"]I would only like that if quick battles worked realistically, instead of randomly, bizarrely or contradictory to what the normal results of a tactical battle would be.[/quote]I'm pretty sure that's a goal regardless.

83 Replies 60,910 Views

[quote who="sareth01" reply="124" id="3028492"]You had better believe that when I find a stable, mod friendly crack to the game i'll be torrenting it. [/quote] They're not hard to find. [removed by moderator]

228 Replies 491,319 Views

[quote who="RogueCaptain" reply="75" id="3028481"]Brad, judging from your posts it sounds like you're having some brain busting difficultly with the game's AI. To cut down a chunk out of your work, why not restrict tactical battle confrontations to special unit and hero lead armies only? This opens up more time with focus on other AI pursuits and it comes out as a feature because a hero is now more *cough* heroic. Edit:

83 Replies 60,910 Views

It sounds like there's no possibility of FE not being good though; apart from all the positive stuff we know about it, they're actually going to give it a proper beta (apparently) which should get problems remedied.

96 Replies 63,970 Views

[quote who="Frogboy" reply="12" id="3027504"]The bottom line is we're trying to be very careful in how we spread out the beta. We're talking tens of thousands of people here that will be relying on a lot of new infrastructure that's never been through one of these (it's not like we have Impulse anymore to distribute our betas). It'll happen in pretty rapid succession.[/quote]When you say "rapid succession" is that rapid from the perspective of impatient users or

44 Replies 48,532 Views

[quote who="Lord Xia" reply="71" id="3028322"]My problem is, that limited number of champions that can be killed will suck. There isn't going to be dynasties, that has been said.[/quote]There's going to be dynasties, just not in Fallen Enchantress.

83 Replies 60,910 Views

[quote who="seanw3" reply="69" id="3028120"]I would like to see the way heroes work in the beta. The only game breaking element will be a total loss of spells if your heroes die.[/quote]In terms of mechanics, yes. But if characters are dying right and left, you don't form emotional attachments to them. Thus high champion mortality is bad regardless of mechanical effect.[quote]If I am attacking the AI, I would always target their heroes at the beginning of the war, holding mine b

83 Replies 60,910 Views

I don't like immortality. Limited mortality for important characters is a positive thing, but if a champion can never die, that's silly and robs us of a goodly portion of the thrill of combat. They should be free agents after the defeat of their empire, sure. Champions should also be able to defect, but that should be very rare, only a couple times in a long game. That way when it does happen it's more compelling. This could also be related to a captive system; captivated

83 Replies 60,910 Views

Nenjin: It's not a question so much of whether I'm getting my money's worth as it is of whether I want to support the company. Skyrim is a fun game that's well made (bugs notwithstanding) which I have and will continue to sink quite a few hours into. I thus prefer to own it legally for moral reasons. I also wanted to indicate with my money that the PC is a viable market, in the hopes that Bethesda will put more focus on it in the future. But I don't want to indicate that t

228 Replies 491,319 Views

@Delmoroth: Do you want to give examples of annoying game mechanics? Nothing has really annoyed me. [quote who="kryo" reply="114" id="3027957"]It's just plain silly. They patched in additional DRM, as if that's going to impact pirates who aren't using the game via Steam in the first place and won't even receive the update. It does absolutely zero but inconvenience paying users.[/quote]Damn, and I just today decided to buy it legitimately too. I guess that was a poor de

228 Replies 491,319 Views

Yeah... why not make it available to everyone that'll be getting it for free all at once? Is it just to avoid a flood of duplicate bug reports (and feature suggestions and whatnot) in the pre-bugtest environment? Seems to me the community isn't big enough that that needs to be a major worry.

44 Replies 48,532 Views

The content of a game should not be split off into pre-order content or DLC. That's the biggest issue with today's market, really. Additions should be actual additions, not bits of the original that are dangled over your head.

32 Replies 115,247 Views

[quote who="Frogboy" reply="6" id="3025458"] Quoting Trojasmic, reply 5My question is will every game have the exact same number of wildlands or will every game be different? For example, if there are only 5 wildland types, will every map (small, medium, or large) have exactly the same 5 wildland types or is it different than that? It doesn't really work that way. It's more akin to there only being one type of Wildlands in a given game typically. I guess if

40 Replies 34,439 Views

[quote who="seanw3" reply="73" id="3025085"]Where are the comparisons between the first game and this one?[/quote]Well Arena was pretty mediocre and many people have never played it. I've never seen anyone discuss it in particular.

228 Replies 491,319 Views