Wintersong

Wintersong

Joined Member # 2550728
101 Posts 3,191 Replies 29,424 Reputation

Aren't French and German languages compulsory in France and Germany? Or just an Urban Legend fueled by companies making translations for those languages all the time but not others? Given time (and opportunity) mods for other languages are going to appear. I fear not good sales from my country due to release delays (if ever) and language though. Galc Civ II was released here after Dark Avatar was released so go figure... People really interested will have to do the usual import thing (or

33 Replies 25,997 Views

[quote who="MagicwillNZ" reply="56" id="2508746"] But making players feel powerless or railroaded because they've chosen a female character in a fantasy roleplaying game is irresponsible. [/quote] Err... Asking for some kind of differentiation is not the same as saying "Screw women, this is a manly game.". If women were totally superior to men in all aspects, I'd want the game to reflect it; if men were superior to women in all aspects, I'd want the game to reflect it.

102 Replies 252,281 Views

[quote who="BoogieBac" reply="1" id="2508398"] Current plan is: if you attack one part of the city, then you're attackign the ENTIRE city.[/quote] Wasn't one of the older plans (sometime in the past, when dinosaurs still ruled the earth?) that to conquer the city you had to conquer the Keep/Town-Square/Castle? And that's why how you built your city (sorrounding the Keep with other city tiles) would help to protect the city? Giving the impression of fighting in sections of the cit

13 Replies 11,570 Views

Mouse wins. Mouse gains +15 Exp. Mouse gains a Level. Mouse gains +10 HP. Mouse gains +2 CON. Mouse gains +4 DEX. Mouse gains Scapist +5. Mouse gains Hide +2. Mouse gains Run +2. Mouse gains Lore: Frogboy +5. Mouse gains Special Ability: Taunt. [e digicons]:X[/e]

64 Replies 123,170 Views
Reply to Dying Sun in War of Magic

[quote who="Luckmann" reply="20" id="2507118"] Quoting MagicwillNZ, reply 19 Hmm... your DnD campaign seems pretty dark for my tastes... You know, it wouldn't hurt to inject a little hope... to be fair I am partial to the cold, but to have everything bad and worse would get a little depressing... that's what I'd think, anyway.A setting that doesn't imply rape in every alley, blood on every street, plague in every city, corpses in every mote, and murders

24 Replies 17,152 Views

[quote who="Scorpiana" reply="54" id="2507814"] but random, or chosen at startup. [/quote] Random not, please. Except for your civ if you choose so. But the other civs should come with an style set and if possible that are different from each other so they truly feel different civs with different (biological/social) evolution histories. [quote who="MagicwillNZ" reply="52" id="2507204"] I think what really boils my blood here is that it really has nothing t

102 Replies 252,281 Views

That the said that MoM is an inspiration for Elemental doesn't mean there will be manny races. That would imply that as they said that x-Com is another of its inspirations, we should be getting alien invasions... (as long as it's from the Far Realm, it would be cool)

48 Replies 130,712 Views

Gandalf on steroids is the Royal Princess of Altar??? (Lord of Steroids mod in 3, 2, 1...)[e digicons]:rofl:[/e] Blue land sorrounding that green land and no apparent enemy borders? A river that doesn't reach the coast? Still 11 turns before they research the game Civilization???

53 Replies 52,541 Views
Reply to Dying Sun in War of Magic

(note to self: careful with the copy&paste of absolute positioned divs XD) Oh me oh my, Sovereigns inside The use of Sovereigns clashes with the main concept of the Dying Sun in many places while fitting perfectly in others

24 Replies 17,152 Views

I don't like the base so much (compared to the rest of the model) but it's a lot better. [e digicons]:thumbsup:[/e] Tom B. could be a "Minor Civilization" a la Gal Civ 2 but without colonizing.

145 Replies 96,696 Views

[quote who="Frogboy" reply="35" id="2506537"]The mistake I guess was early on referring to Men and Fallen as "races".[/quote] Which some people already stated they don't care because it's not fantasy/epic without elves, dwarves, klackons, halflings, nomads, thri-kreen, ogres, orcs, trolls, draconians... as playeable "races".(and why the hell must people keep calling them races? I hate so much how in D&D they call them races too when they are fraking species!!! I don't care if an e

48 Replies 130,712 Views

[quote who="TBSGAMER" reply="42" id="2506036"] Most women prefer to play a beautiful princess. @Wintersong You complain but don't add anything to the discussion. Bring your data please. [/quote] Hahaha Sure. After yours. Men are stronger because their bodies have lots of generations of tradition. Hunting the beginning of time while women were at safer task gathering fruits/vegetables. Men developing a more direct attitude and language

102 Replies 252,281 Views

[quote who="Frogboy" reply="39" id="2505784"]We don't expect users to have to hunt down for mods. [/quote] Except during the beta. You don't want to make it fun after all. :P

59 Replies 106,139 Views

[quote who="GW Swicord" reply="16" id="2505792"] but our real intellectual history also includes many advances made by people working in 'pure research,' where they ask questions.[/quote] That were made by people that had not to worry about to hunt or something like that. If you are starving you don't have time for 'pure reasearch'. Maxwell pyramid and all. Both should be present but only cities with their needs covered can produce 'pure research' (reliably?).

24 Replies 13,440 Views

[quote who="MagicwillNZ" reply="14" id="2505740"] The only way to a tech to be discovered/developed is to face a problem that needs a solution. Now that is interesting... researching answers to questions? Brilliant. You could even have select from different solutions. Hungry? Will you concentrate on hunting, agriculture or fishing? [/quote] Actually, at a very rudimentary begining, agriculture wouldn't be an option. Not until your gatherers (foragers?) have

24 Replies 13,440 Views

I'd love to have the signed pic of all and each of the members of Stardock associated with the creation of Elemental. Ok, they don't need to be signed but a pic associated to each of the names in the credits would be nice. Hell, some extras in a DVD with them telling us about the game, what they did, what they like/hate... Oh, and welcome to the forum. :)

3 Replies 3,972 Views

So much sexism in this thread instead of anthopologic data... I demand that women don't get along with other women because all of them are "unfriendly" to each other, as we all know. And me must get distracted when women are present, to the point of reaching fighting if the competition for the same woman goes too far. In fact, women leader should have penalties leading men, not just because of the tendency of men to think only baout sex, but because as we all know men are to

102 Replies 252,281 Views

The only way to a tech to be discovered/developed is to face a problem that needs a solution. Problem: Need food to survive. Solution: Hunt animals (and/or gather fruits). Problem: How to hunt animals. Solution: Develop tools and tactics according to animals. Problem: Hunt of animals not too efficient. Solution: Develop further the tools and tactics to hunt animals. There is no random discovery of things (in a sense). Problem --> Solu

24 Replies 13,440 Views

I thought that "look like" was different of "is". in the lines of "It reminds me of a lipstick although ovbiously it is not one because it's attached to a tower, the end is not blunted...". [e digicons]:P[/e]

145 Replies 96,696 Views

The default terrain is the barren lands, which is a type not favored by humans or fallens. That terrain appears with some spots of other terrains (fountains, spiderwebs, crystals) but it's not a varied ecosystem like Earth. The current options don't allow to change that default terrain from barren lands to any other. I know it could have balance issues (selecting plains as default terrain and playing as a human Kingdom) but I want to know. And it's not like in single player someone can h

4 Replies 4,032 Views

Humans reduced to a "balanced race with nothing special except versatility" is quite a consequence of so much fantasy race around. At least for rpgs. Surely humans in Lords of the Rings were varied and interesting (because Rohan >>>>>> Gondor :P). So even if you were to remove all the fantasy creatures, they should remain interesting. I like Warcraft 2 a lot but it was sickening so much mirroring in the factions. Warcraft 1 was the best evah. Warcraft 3 = meh

48 Replies 130,712 Views

[quote who="Hortz" reply="8" id="2504766"]I'll be back in May to review... [/quote]*inserts Terminator music* :P

17 Replies 11,192 Views