Long long long list... [e digicons]:omg:[/e] that I'll summarize in: Chaos Warrios added (well, first thought was actually: "Chaos Space Marines") and we lost two factions? [e digicons];P[/e]
Wintersong
Champions/Sovereigns seem to use Faction crest to tell you their race. Considering that each faction has a different race, that would seem the best option but I would prefer races having a different "crest" than that of the factions (think of poor custom factions and such). Nice touch anyway. Similar idea for faction in addition to race? Mangar = (slang) Steal.
[quote who="-RAISTLIN-" reply="4" id="3121181"]blah blah yeah i've heard all the irrational nonsense re steam before, primarily from people that have barely used it and don't know what they're talking about. you can make up as many "reasons" as you like, the rest of us will keep playing and enjoying the opportunities steam provides. FYI steam is a huge part of the continuing success of PC gaming and is one of the best things to ever happen to the platform. [/quote] Your at
I'll "stfu" when I'm dead, not before.
I prefer to disable them because at certain zoom levels, they make stuff to look worse to my eye. Plus memory stuff? But I'm not against them being in the game (as option... or disabling them as option).
Good start. :) And evil Frogboy still haunting me with the Elemental RPG.
[quote who="acare84" reply="10" id="3115320"]So bring FE in to Steam and add Steam Workshop for the mods = WIN! [/quote] Let me check... Steam Workshop The Steam Workshop provides a way for players of Valve and Steamworks-enabled games to find and obtain user-created content; originally used for distribution of new items for Team Fortress 2 , the Workshop was revamped in early 2012 to extend support fo
People only wants MoO II remake that is exactly like it plus newer graphics. So just gather some talented people (to create a clone free of lawsuits), create indie studio and hit Kickstarter. Or just offer cheap preorders like Xenonauts.
[quote who="MarvinKosh" reply="72" id="3112116"] they're a tad overpriced.[/quote] FX Interactive (publisher company) keeps selling new boxed games at 20 euros (like the upcoming "Yesterday" by Pendulo Studios, creators of "The Next Big Thing" or "Runaway"). It has been like that for years and they are not out business and still make profit. And they are so shameless as to dare to translate the manuals and voiceovers to spanish, offer for free some DLC included with the base
Next 18 months... new games... chances of one being an RPG being more than 0.00%... for PC... [e digicons]:pout:[/e] "Funny" the drop of Stardock users buying from Impulse once it was sold.
Is Relias "dominating monsters" on the map? O_o
[quote who="Nomorebeef" reply="17" id="3109470"]I'm not understanding you. When I wrote the title of my post, I said everything I meant to say and really had nothing to add to the body of it. [/quote] The Title is not meant for you to write the main post in, that's the purpose of the main body of the thread. Let's ignore the fact that there is nothing to discuss in your title as you are just stating your opinion and don't add arguments for Stardock to c
My resolution has trouble handling it in late game. Modding new stuff up there (new mana types and/or mounts and/or whatever) makes the problem to appear sooner. :/ The tactical battle screen could use getting rid of the mana bar and in its place put all the mana shards you control and the mana amount you have (possible, being nice and make new "mana types" to automatically appear there too, much like it happens in the strategic map). Or maybe that info could appear under the bar with
[quote quoting="post"] The title says it all. [/quote] That's not the purpose of the Title. If they were to change the system, they would have to add Outposts as a place to buy/sell from merchants.
[quote who="Fistalis" reply="31" id="3109264"]Actually looking forward to this. I actually wish they would just remake alot of older games with updated graphics since its apparent that when they try to continue an old series the new generation of devs inevitably kill everything that fans of the series enjoyed.[/quote] So maybe when "fans of the series" are dead, companies will be allowed to be creative (sometimes for good, sometimes for bad) with the licenses that they buy? Other
Nice new leather cuirass texture. :) I hope that in general, and even if slowly, stuff gets more options in their prereqs department. Not just because of Paths but they are one part of the game that would benefit greatly of that. Totally against running in place.
When? At release (as most late date to release it). You will be loved for it.
Scared of releasing new games becuase of rabid fans that only want "new stuff like the old stuff"? Try a remake! :p Hint to Atari: MoM Enhanced = Profit.
[quote who="Lord Xia" reply="19" id="3108576"]It's not a total game breaker, god. It's just not very fun. It doesn't add to my fun at all and it takes away from my ability to plan. [/quote] I want to play the super duper smithy faction! *starts game* What? No iron mine in the initial area and its surroundings??? I get some crystal node instead??? *foams* Curse you, random resource placement!!! Think of my ability to plan, you silly!!!
[quote who="Lord Xia" reply="16" id="3108439"]It spoils the fun because the randomness takes away from what and who my nation is. Picking a sov, picking a faction should lead to a certain play style. Strategy games are about planning. Oh great, my faction has access to super bows, even though they use mages instead...or are weak and have access to masterwork plate...I would rather be able to fit the appropriate tech tree to fit my race, sov, and
[quote quoting="post"]Or at least hire these guys to work on a Elemental RPG. [/quote] *daydreams*
[quote who="BlueInstinct" reply="34" id="3108419"]THIS! and about the: ARGH i dont want to research spears and swords debate... The Opening post creator mentions that people play civ, but seems to forget how long it takes to build swords in civ. And i too, really like the idea of not being able to build swords from the start. [/quote] Civ allows to start a more tech advanced game but... yeah, people that starts in the most ancient time in Civ (I play that way alw
Of those three, the blood river certainly looks the most awesome. The corrupted river doesn't seem to... er.. it seems too "flat"? I like it but compared to the others it's less impressive (the white trees are more likely to catch my eyes than the river itself). Probably it's just me though. :) Nice job! :D
What is that crest (Kingdom_Crest_04) that Miloth has along his talents? Placeholder for what? The changes to weapons are cool. Besides units having abilities, I hope that weapons can get quite different even between those of the same kind. I do wonder if there can be an scenario in which I may choose to create a unit using dagger (bandit like) instead of longsword for some kind of obscure tactical reason and not just because of cost/production.
I use them as One-Hit-Meat-Shields.