The other day while i was taking some screenshots for the user manual of one of the applications we work in, i found the TRUE meaning of the symbols in the four corners: Or maybe Stardock's guys are really smart (they are anyways) and have been advertising the game long before we knew? [e digicons]:ninja:[/e] In any case, it's cool the attenti
Wintersong
Ninja Turtles FTW!!! [e digicons]:X[/e] Crystal Shards should be like mana nodes in MoM. Easier to manage, more interesting to play with,... And i suppose you could always build cities just aside the shards if the terrain allows it, and then sorround it as the city grows. [e digicons]:-"[/e]
Just imagine the teras or even petas that the Epic Story Generator could create in a story log in one of those uber-ultra-mega-big-of-doom maps that Frogboy says that will be possible in 64 bits systems and that could last years... [e digicons]:O[/e] Ok, maybe exagerating (a bit?) but you get the point. Considering all the things that are proposed for Elemental by the Stardock people, i'm not sure that a powerful Epic Story Generator could be done. Too much work for a
You are such a tease, Frogboy. [e digicons]:bebi:[/e] How much for a license to be able to play the alpha? Seriously. [e digicons]:pout:[/e] PS art looks AWESOME. [e digicons]:inlove:[/e]
[quote who="Torynn" reply="10" id="1952006"]I think the art was a good idea in concept but hasn't panned out. Yes graphics don't equal good gameplay but the current set of graphics is too cartoony to allow immersion... I look at the trees and hills of the game and think it looks like 90's freeware. [/quote] I was going to ask how did MoM improve immersion with those 2D graphics... (or any other game of that time) But you say something about "90's freeware" so i w
I would suppose some basic body types needed for the campaign and some extra few for us to play with in sandbox. So i hope to be able to play amazons, Valkyrjur and/or Battle Maidens (all of which are just female models with handpicked names and with different equipment chosen by me), just that not in the campaign (maybe?).
I don't think it's a mistake to end the game if your channeler dies. One of the reasons is the lore and rpg thingy. It really makes MY character special. He is not unique (as there are other channelers), but he is in a very small group of people able to channel magic and work some miracles here and there if needed. If Stardock provides us character customization for him/her so we can decide the skin colour, hairstyle, clothes (,voice?), etc... [e digicons]:smitten:[/e] Th
I preordered it with the retail box option so i could cuddle the physical copy at night while dreaming of great plans of conquest... [e digicons]:cylon:[/e] [e digicons]:-"[/e] I trust Stardock will provide us with what they are talking about in the journals and interviews. And with it, that will be far better that my dear MoM (although if we talk about hours "invested" in them, Civ IV and, even more, Gal Civ II are very close to it). PS I want to (pre-)alpha test the game.