Home
Sorcerer King
Fallen Enchantress
War of Magic
Elemental Game Series
Life, the Universe and Everything
Home
Game
Fallen Enchantress
Legendary Heroes
Lore
Journals
Forums
Community
Search
Forum Home
|
Login
We have re-enabled logins for the forums, please be aware that you may need to reset your password or register for an account again while we continue to restore full functionality.
Home
Climber's Profile
Climber's Profile
User Information
Nick Name:
Climber
Member Number:
2441936
Member Since:
3/29/2006
Awards
User Profile
Location:
No Information
Gender:
No Information
Marital Status:
No Information
Children:
No Information
Hobbies:
No Information
Favorite Music:
No Information
Motto:
No Information
Tagline:
No Information
Homepage:
No Information
Activity Stats
Last Active:
December 19, 2011 9:54 AM
Status:
( Offline )
Posts:
52
Replies:
371
Karma:
17
Recent Karma Received
From Who
Reason
Folcik009
EXCELLENT suggestion!
Raven X
For "A better combat system: WE-GO" . Great work, bro. Keep it up :)
bleeba
I like your idea too.
GhostKingGeorge
an idea worth exploring
SnallTrippin
Time..
joasoze
You improved my posting by good examples!
GW Swicord
Fine idea for a thread
Sammual
Good idea's, lot of work in putting them together in a readable way.
Spartan
Solid recap thread
landisaurus
good collection
Recent Posts
[0.915] UI improvements desparately needed
The big things that you think of can make FE a classic
The benefit of associating Champions with researched Tech/Spell
E:FE, Have Derek specifically maps out 5 different paths of play?
[UI] FE - Main User Interface
[GamePlay] Ranking Bonus, can make FE the best ever game.
Extreme (& Integrated) Customization for Professions, Talents & Weaknesses, Fraction Traits
3 minute battles: stack vs unit, use a different threshold
5 Unique playstyles by making each individual tech tree viable
A better combat system: WE-GO
View all recent posts
Mark all posts as read
Delete cookies created by the forum
Return to Top
Stardock Forums v Server Load Time: Page Render Time: