Alstein

Alstein

Joined Last seen Member # 1291264
207 Posts 3,340 Replies 2,396 Reputation

Reinforcements - I'd say use the SM adjacent hex rule. Also add a button that allows units that can reach an enemy unit to "reinforce" They head towards the battle, and will arrive at some point based on aall those factors. If the battlle ends early, they travel somewhat towards the tile, and use up the proper proportion of their moves in doing so. (as a percentage) I'd also want to see draw battles continue into the next turn, af

16 Replies 64,359 Views

Well, Steam used to be 90%, so Impulse is picking up some Steam. I don't think Impulse will become #1, but I think it can become the clear #2, which is good enough. I do think Impulse is #1 in some genres- such as strat games. I also think the market penetration is much higher in the genres Stardock concentrates in, so the figures probably look better for Stardock, then they do the industry as a whole. As for the hard core, one thing I've noticed in the last

41 Replies 86,337 Views

Oh, on the canon slider, I'd suggest three check boxes One for technology canon, one for balance, and one for species canon. Tech canon means if someone brings bear knights into the game good, bear TOW infantry, not so good. Balance- bascially if something is overpowered, if gets chucked. Species Canon- humans/fallen good, elves/dwarves maybe, oni ok unless they're wearing tiger-striped bikinis and shoot lighning, korx not ok (then

9 Replies 13,256 Views

I don't care if the AI looks like it's cheating, as long as it isn't doing anything I can't do, provided I can turn down the difficulty if required.

8 Replies 4,263 Views

One feature I'd really like to see you have as a core principle in Elemental: No feature is added unless the AI can use it reasonably. As for Kohan, when is Ahriman's Gift coming to Impulse? that's a game I'd love to actually buy again.

60 Replies 125,476 Views

I really don't like the way Elemental does movement on the map. Having to hold the mouse button to move the map is reallly weird to me. My suggestion would be to make it like Civ IV- that system works and isn't bulky. Another suggestion would be to having something like the planet sidebar on the left like you had in GC2 for your towns, so you could go to each town as needed.

0 Replies 2,868 Views

I lose on turn 1 after attacking the other's sovereign. I restart a new game, the other sovereign isin the same spot, I'm gone still. Cannot do anything.

1 Replies 2,693 Views

Found out first issue via IRC is due to an incompatibilty with Microsoft Visual C++ and Windows 7 RC. Does anyone know of any workaround to this? It just gives a warning, so I can disregard, but that warning is annoying.

1 Replies 3,363 Views

Arrow keys should allow for movement on the map so you can look up various towns. Secondly, when you finish building a troop or item in a town, like Civ, you should automaticlaly be sent to that town's production screen, or have a popup develop allowing you to build a new unit.

5 Replies 8,226 Views

First one was installation- the Visual C++ for me did not load correctly, which led to an error message about direct runtime acceleration not working, was a warning message but game seemed to start up fine. Second issue is minor but definitely not WAD. trying to change victory conditions changes the name of the world.

1 Replies 3,363 Views

GOO as a replacement for worse DRM's- tolerable. However, that wasn't the way it was used with Majesty 2. Paradox replaced no DRM with GOO. I'm not a zealot on this issue, but I do think it needs to be brought up that GOO is just as ineffective as other methods. then again, they'd have to crack the patches as well, but that isn't too hard- most patches get cracked within 1-2 days.

44 Replies 160,351 Views

Well, here's one failure for GOO. Majesty 2 is out on the torrent sites already , despite GOO. M***n**a has a link time of 0540. Not putting out the full name since I don't feel like helping piracy, but many people will know what site I'm talking about. if GOO causes any legit customer hassle, it's a complete failure to me.

44 Replies 160,351 Views

With the open beta, everything is transparent, so people can see the game isn't vaporware. If SD has closed development, these delays would start a "Duke Nukem Elemental" joke meme places by mid next year.

70 Replies 238,412 Views
Reply to Bully Score in WOM Ideas

I think that's not a bad idea to factor into diplomatic AI. the EU series does that somewhat through badboy score.

10 Replies 7,317 Views

There will be future beta windows. Also, they can dl the beta now and sit on it until the graphics come, though that doesn't do SD a load of good. Honestly though, 80-90% of the people using the beta won't help the process out a while lot, but having a large pool to draw the 10-20% does help SD out tremendously.

1 Replies 3,811 Views

Beta 4 is going to be the toughest part. Guaranteed. Kinda think the MP should come first before the initial AI's and stuff, to get a hint of what the Ai needs to look for, but that can be done later.

70 Replies 238,412 Views

I see no moral issues with spoofing your IP in this case. If the account thing is set (I doubt it is done at account level) just make a new account. I'd even go so far as to say that since you aren't wanted as a customer, it's ok to just download it, though paying for it is the better option. Look at anime fansubs.

26 Replies 102,443 Views

Well, the best way to show your displeasure at EA is to buy other games on Impulse instead. EA will get a message from that, I'm just unsure it will be the right message.

113 Replies 356,865 Views

a) Stardock has the right to put whatever they want on Impulse b) We have the right to buy or not to buy. I choose not to buy anything with Securom. c) What Stardock does right, and the other services don't, is that they gave us upfront, without hoops, what you're getting with what you're buying. Steam sorta does this now also, Gamersgate is way behind on this. This is why all other things being equal, Impulse g

113 Replies 356,865 Views