In my case, Team Fortress 2, a Fighting game tourney Saturday, maybe some baseball watching, and maybe run through a Saint Seiya Marathon (I have 30 eps to watch of that)
Alstein
Explained in the sticky (which needs to be a color). It's the gold version, which is up for reviewers. The day 0 update will be up Sun night or Mon morning. They've invalidated registrations until that is up, it's nothing to worry about. (Would be nice if we could play gold now though- we've already paid for the game after all)
Honestly, some of these changes do smack of telling us what is best for us instead of letting us decide for ourselves. (then again, it may have been impractical to make it an option, or the resources were spent on better things) While I think he's right, I think the option should be there, since it's obvious there is at least a vocal minority who disagrees, if not a vocal majority. Ultimately, people are going to want a game with all the bel
[quote]be[/quote] Which one is it going to be. Sunday evening would be perfect. Friday evening even better, but that ain't happening.
You could gain those points by conquering indies/enemy cities.
#2 could work, but it would take a good bit of work, maybe an expansion pack's worth. Unsure if that's worthwhile. I do agree with the philosophy of single-player first, as quite honestly, my friends who are getting this- none of us really have much interest in MP. We might do it once if it gets improved. We're too old now and have jobs and stuff which get in the way (plus we all work different hours) One thing I do disagree stro
[quote who="4Nana" reply="25" id="2714819"] Quoting SumoX, reply 23point out a flaw in Steam and they randomly attack Impulse saying it "sucks" but never qualifying how. that's what I think of the people who think Steam sucks. They never explain a legitimate reason of why it sucks. Oh you have to connect to the internet? Sorry? When you download patches it can take a long time on 56k modem? lol? Steam helps to prevent exploiters by banning the entire ac
you can turn on Impulse whenever you want to check for updates, and leave it off otherwise. That's what I do.
I know with the EU series, I felt like where EUII got free patches, with EUIII it was three expansions, and they never finished the beta patch for their last expansion in over a year. Paradox had a great run, but they've declined.
My guess is by the expansions a lot of that content will be in, either officially or through mods. That said, the game has stuff AOW didn't have, like more customizable units, an actual AI, a better economic system, etc. AOW: SM was killed by FFH to me, so no need to kill something already dead.
On big maps you'd be likely to get unreasonable shard counts, or at least the possibility. Another shard suggestion: maybe have each shard allow for an extra summon of units based on the shard, like air shard= a 2nd air elemental?
[quote who="NTJedi" reply="115" id="2714373"]Quoting Frogboy, reply 69 First, 99.9% of users of this game are going to play it single player only. Do you even READ your own polls !! Gosh Darn last I saw on the developer journals the polls showed 10% wanting multiplayer not the 0.1% in your imagination. I remember the same multiplayer pains from Galactic Civilization_2 where 33% voted MULTIPLAYER from YOUR poll on YOUR FORUMS, but i
[quote who="Frogboy" reply="83" id="2714233"] Quoting Nesrie, reply 80 Quoting Tridus, reply 76 I am, however quite certain that most reasonable people will agree with me that the it's a pretty cool thing to be able to have a DVD sent to them that they could play on their computer, 10 years from now (assuming they're still running windows and all) without worrying about activation and such. [/quote] It is. I'll pro
[quote who="Streamlock" reply="69" id="2713744"] quoting post That being said, is the harder AI difficulties purely a resource bonus this time around? Or are they going to use different AI scripting? Or is it just that normal and lower difficulty levels will have some of the more....erm....brutal AI programming turned off? If this is the case, though to late for day 0, sometime in the future it would be neat to be able to turn off the resource bonus but
[quote who="RooksBailey" reply="17" id="2713532"]Government regulation is superior to corporate regulation? I don't know about that. If a corp does something I don't like, I can always switch to a different product or service, or opt out altogether. When a gov. regulates something...where is the recourse? [/quote] Sometimes you can't switch- like when the cable monopoly has a monopoly on internet in your area. If a monopoly
[quote who="Island Dog" reply="7" id="2706276"]I heard this was a fake, but regardless, keep government out of regulating the internet. Net Neutrality is not all what you read. [/quote] Government regulation is superior to corporate regulation. One at least has to pay lip service to what people want. Time Warner is on record saying that giving inferior service actually helps their profitability- I don't want those guys determin
Ideas that came to me last night at work a) Is there a way to get the cloth map figurines for all map zooms? I actually prefer the look of the cloth map at times to the in-game graphics. Unsure if it would improve performance for anyone or not though. Would be an interesting option b) The intros from the betas- they should be kept somewhere as an option to fire up at launch- like how you could pick the intro to Civ IV when BTS ca
The AI is what bring the value six months to a year down the road. Really, GC2 has been the only game I can think of in my lifetime where I felt the AI at balanced settings was a legitimate opponent. Hopefully Elemental brings more of the same eventually.
[quote who="Tasunke" reply="119" id="2711849"]Please tell me that Elemental does NOT region lock their multiplayer. Stardockians? Yes/No?[/quote] I'm positive they won't. They have zero reason to.
To be- the big problem with Civ IV was the crap AI. Definitely not an AI in Stardock's league, plus it cheated to boot. I can forgive FFH having horrible AI, but not the base game. GC2's AI was a lot better. Civ V is claiming even better AI, but with 2K having their claws in Firaxis, I suspect it will end up the other way around.
I like the toy soldiers-esque appearance of the graphics. Question: is there going to be a pause in the game when you finish researching a spell/spell level and have nothing in the queue? All too often I ended up not researching a spell for turns due to forgetting?
Even if there are problems, as long as the problems aren't fundamental, they can be fixed, and Stardock's history says they will be fixed. I'm no code monkey at all, my friends actually banned me from ever trying to code i was so incompetent. However, I could tell that Stardock was trying to make sure nothing unfixable was left in the game. That's why everything is so moddable- the side benefit is we get to play with the tools, but I think the main reason is
From my experience with GC2, when the retail comes out it does this for you. I know it did for Twilight.
[quote who="RFHolloway" reply="33" id="2710488"] Quoting strongking, reply 32> an interesting loading screen How about showing randomly selected monsters, spells, etc. with there stats or effects? Or have some randomly selected tips? I like that Idea - "sorry to keep you - just loading 37 different types of elven hairstyle"... Done "oh look at this one...! "Now on to the 756 different types of monsters that I can't tell you
Look like Dhalsims to me.