CorePlayerAbilities.xml
lines 557-561
<PlayerAbilityType InternalName="A_UnitStat_HitPoints">
<DisplayName>Unit Hit Point Bonus</DisplayName>
<Description>Provides a bonus to the hit points of all units.</Description>
<Icon>Kingdom_Crest_02.png</Icon>
</PlayerAbilityType>
lines 647-651
<PlayerAbilityType InternalName="A_UnitStat_HitPoints">
<DisplayName>Health Bonus</DisplayName>
<Description>Provides a bonus to the hit points of all units.</Description>
<Icon>Stat_HitPoints_Icon.png</Icon>
</PlayerAbilityType>
I know that these collisions probably aren't particularly important, but they could create a memory leak, or make one wonder why the display name is different or an icon is different.