Hi all,
I'm wondering if you guys know.... should be concerned about memory usage if I have a mod that includes a heap of new medallions and/or textures? For example if I have 50 new medallions in my mod, will they all be loaded into memory...?
Likewise, if I create a heap of unit textures... will they all be loaded into memory up front? Will it cause some kind of hit to performance due to swapping to disk or something if the game runs of of RAM ?
Thanks.