I love the new diversity of new tactical maps, but with buildings/trees and all you can end up with obscured units (including your own) that can be kinda hard to manage. If I could suggest outlining obscured units (sorta like this) so that the player can see where they are.
I'd go a step further to suggest that the tactical map 'look and feel' should not obscure any tile that a unit can be on. It is quite annoying to have those trees on the left cover a few tiles, so that you can't see units there.
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