Any idea which abilities the AI DOES get the most use out of?
I just made a Trog (berserk, +20lb, juggernauts) Empire - Lucky, Master Scouts, Tough, Warrior Caste, Vulnerable to Magic. Seems all passive might be the way to go.
At first glance I would think:
AI can possibly abuse Heroic
Master Scouts (ALWAYS useful)
I would say stealth, but seems AI might already have an innate version of it.
Tough
Warrior Caste
Archers
Lucky
Quick
Master Smiths?
Mancer (accuracy), Krax (fortify/8def), Trog (berzerk, jugg), Urxen (+2 atk)
Random note - do Guile and Heroic stack?
Sov Jobs
Adventurer - does it even pay for heroes as it is? Plus, on higher settings it just has a gross amount of gold anyway.
Armorer - passive, should be useful
Bandit lord - doubt the AI will recruit mobs, useless for human too.
Beastlord - same as above
Diplomat - Doubt the AI doesn't cheat with regards to trade value (my 100 research value vs the AI's 2500), doubt recruits mobs
General - Passive, could be useful
Hunter - meh, figured this was Sov only so kind of useless for both human and AI.
Noble - Doubt AI is impacted much by prestige or even unrest
Summoner - Doubt the AI summons well
Warlock - Passive, could be useful
Warlord - Passive, but doubt the AI cares much about upkeep.